ShaderGraph使うためにURPで作ってるからUTS2使えないのがきつい……
Shaderわかんないから調べて出てきたセルシェーダで置いてみてる
作業途中のモチベ維持

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Too much cheese u-Urp (Patreon request for )

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Here's the gif of this lighting work with URP. Breakdown and new lighting setup coming next week !

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A very important drawing I did for my patrons of Kjorn and Shard eating sushi that I feel the need to share with you also.
~

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❝Huugghh.. Dizzy.❞

❝Oh no! Think of all the evil stuff she can buy with that haul! I've gotta stop her--- URP! Oh no, I'm gonna be sick!❞

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Urp. Anyone for something from the Zombie Finger Basket? No, I thought not....me neither....#NotEntirelyUsefulAdvice

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"*urp* 'Cuse me~ better get used to this. You're gonna be sloshing inside of me for a loooong time~"

11/26/19 Sketchmission for !

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Stuff Sylvi Sequence Pt 3
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“Urp~! Mmm, so tasty! Nothing like a curvy bovine sliding down my throat... Hope you have enough space, , cause things are gonna get tighter very soon~”

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"Help pull the sleigh they said. Free cookies they said. Nobody mentioned that eating the cookies was mandatory. Looks like it's going to be a long and *urp* filling night..." This amazing picture was drawn by !

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UnityのURP環境でライトと影が扱えるセルシェーダーを公開するよ。パッケージの一部にUnityのサンプルコードを含むので注意してね。自由に使ってもらってOK。ShaderGraphで作ってあるので改造もいけるぞ。Unity2019.3で作成。
https://t.co/2MvBZuENTY

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Urp!
Final part.
Commission for &

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Good night, everyone... don’t make the mistake I made... *urp!*

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Hi do you know a way to use a URP ScriptableRenderPass💕 to make objects render an overlay in their own unique color? Like Dither effect in https://t.co/llql06r9GB but different per object. I used a CmdBuffer b4, but camera.AddCmdBuffer is 💀 in URP.

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I'm still...bubbling....URP!! >.<

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Whew sorry for the delay in getting this final part up! Took me awhile to reach the computer... *URP*

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