Working the Summer Bootcamp! One week to finish a character in Zbrush, didnt touch Zbrush in a while and it shows...
This was result after day 2 ☺️

(Concept by Alfredo Candelaresi)

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Marina 3D Character Model work has done by Gang hyeon Kim
I used Multi-channel textures of https://t.co/3Wie0Jr88A.
Sculpted in Zbrush, painted in Substance Painter, renderd in Maya-Arnold.

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My first complete 3D model! From my own concept!
It was so cool working on her, and seeing her become complete day after day QvQ I love creating characters -v-

Made with ZBrush, Maya and Substance Painter!

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some WIP shots of Varos' sculpt in for

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🐻Maclawbre is real and can hurt you.

🎨Its neon warning signs show that it is not a friend.

🤖Maclawbre was sculpted in Zbrush, textured in Substance and toon shaded in Unity.

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🏎️Automatiger goes Vroom Vroom to lure monsters away from you!

🖌️ Its pastel color scheme and the way it wobbles show that friendship is never too far!

🤖Automatiger was sculpted in Zbrush, polished in Maya and toon shaded in Unity.

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My one year progression on ZBrush, quite happy with the progress, but I can still improve, just work.

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🦭 Naviseal always know the way to go, just follow its bouncing ball!

🎨The way it bounces and its pastel scheme shows that it is here to help.

🤖The seal was sculpted in Zbrush, polished in Maya and toon shaded in Unity.

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No se 👉////👈, me alegra mucho que haya podido hacer mínimo la cabeza del personaje.

El modelo lo hice en Zbrush, los shaders en Blender y la ropa en Marvelous Designer
Qué opinan?

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Hey guys!!
I had the pleasure of working for the past few weeks. These are some of the guns I've made. There are more that you'll see in-game in the summer update ( i think?)

Blender, Zbrush, marmoset, and substance painter.

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🐻Boxy Bear can spook monsters with a hearty roar!

🎨The way it hops and pastel scheme shows that it likes you.

🤖Boxy was sculpted in Zbrush, polished in Maya, before being toon shaded in Unity!

,

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🎠Don-key can break through any door if given enough time!

🖌️Its small size and pastel scheme shows that it is a friend.

🤖The pony was sculpted in Zbrush, polished in Maya before being toon shaded in Unity.

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Aquí está mi participación para el que está haciendo Sony sobre

Ambos personajes están modelados por mi en Blender y Zbrush, texturizados en Substance Painter y los retoques finales y pintado en Photoshop

Espero que os guste❤️

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Hello! Thanks for this thread :)
These are my last two creations. I do horror sculpture with ZBrush, inspired by mythologies and pagan rites.
My IG: https://t.co/m5VCFZzOrc

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I finished my first year at uni!! 🥳 Here’s my first character sculpt from my assignment; a siren for or now i guess… 😅 Sculpted, painted, and rendered in ZBrush, effects added in PS.

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Day two of messing in Zbrush, I made my succubus girl Ifrit

The hair is a big mess, Im still managing all the brushes and stuff, but I know how to add basic colours and how to make simple render

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An amazing 3D model and fan art of the Silver Surfer by Flinders University/CDW Studios instructor Alex Colvin. ZBrush, Autodesk Maya, Autodesk Arnold and Substance Painter were used in the production of this detailed character.

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My 3D Sculpture: First day of Work. Modeled in surface noise in textured in rendered in Pizza model used: rigsters

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Trying to get my chops back with ZBrush, so I did a sculpt of 's big ol' goop, Zom. The big fella was fun to sculpt up.

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Bien le bonsoir et bravo pour la première centaine.
J'ai été invoqué par , et voilà quelques unes de mes sculptures.
Je fais ça sur ZBrush, pour passer le temps après mes journées de boulot.
Faire des illustrations d'horreur, c'est reposant. 🌚

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