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More end of day practice studies! Trying to get better at mapping down the important stuff fast because speed is one of my biggest issues! The Zorn one was my first 30min attempt 😰
il y a 5 heures
Work in progress 3 : power of dynamic lights + normalmapping
#gamedev #unity3D #got #gameofthrones
Happy Valentine’s to you all! Maps can be used to navigate not just physical geography but emotional territory too. There’s a fine old tradition of mapping the Lands of Matrimony and Love for example. Heres a post about it. #illustration #map #valentines https://t.co/Qm1BJwj9XJ
heheheh. experimenting with texture mapping with faces in blender..
Our #CrossCode #gamedev stream concluded with plenty of mapping (including LINES) and a meme drawing with Sergey (also including speedLINES!) https://t.co/Gf0jfc9V90
Odometer: Transition numbers with ease (https://t.co/zwhJ5rL2Bh …) Super simple to get this started and easy to loop into any web mapping app or #dataviz
@ikkartist has a new series on display at the reopened @HighPeakArtists Gallery in the Gardens #Buxton upon the theme of "Place-mapping" looking at patterns, marks and symbols in the landscape around us
https://t.co/6U0tiGU6Li
I like the beauty that lives in the extreme distortion. Here some images obtained by a simple shader and Bump Mapping.. Behind this.. a PiAwk scene.
digital sketch mapping value areas, and studies to figure out if I wanted to use nib or graphite. Really glad I did the studies, and also really grateful @juliatylerart stopped me from taking them further than I needed to
Work in progress at the studio today. The Sea is History #colour #contrast #sea #coast #celf #abstract #shoreline #markmaking #colour #contrast #sea #moon #mapping #pathscross #myths #celf #welshart #elysiumartspaces @KateBellArt @elysiumgallery @Welsh_art @
Our #CrossCode #gamedev stream concluded with a fair amount of mapping and a drawing of Lea cosplaying as two of her (possible?) inspirations! #Xenosaga #BusouRenkin https://t.co/6gbX7HAHNx
【VXACE_RTP改変素材・円形闘技場】シンプルな形のコロシアムを作りました。デフォ素材のみ使用しparallax mapping(2枚目)としてもタイルB(3枚目)としても使えるようサイズ合わせ済。ツクールVXAce正規ユーザーでしたらどなた様でもお使いいただけます! よろしければイベントシーンなどに是非m(_ _)m
演出のアニメーションはこんな感じで、マップの明かりや陰りをparallaxmappingナシでここまで表現したり、イベントでの演出に大きく貢献してくれるテクニックです。
I'm getting back to working on my Smash 4 Wolf update. The high-poly model has gotten a bit more progress, and the model that'll actually show up in-game is getting some new UV-mapping (and also has some placeholder materials.)
【2017冬】ミニマップコンテストに参加させていただいております。
parallaxmapping禁止、加工素材禁止(SAKAN・MADOのみ可能)、プラグイン禁止、という縛りの中で描かせていただきました(2枚目はエディタ画面)。 #ツクールMV #皆様のマップを見たい気分
https://t.co/ugjGsdYqvE
tried to test drawing on medibang
eh its pretty nice I lov ethe mapping pen blush
富山×銭湯PROJECT『FUROjection TOYAMApping〜風呂ジェクション富山ッピング〜』映像公開。富山県の大自然を銭湯全面にプロジェクションマッピング!CG一切なし、富山を代表するものを多数投影しています。https://t.co/VnDgFDRNul
Four Centuries of Mapping the Subterranean World via:... https://t.co/aDRjqNPdqY #artist #art
Hey guys I made a gradient set for you to use in clip https://t.co/mVwGWUB1vD
They're made for gradient mapping //