Four Centuries of Mapping the Subterranean World via:... https://t.co/aDRjqNPdqY

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Hey guys I made a gradient set for you to use in clip https://t.co/mVwGWUB1vD

They're made for gradient mapping //

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Doodled up a new character of mine while I'm feeling under the weather. Trying a new method for mapping out features. Pretty pleased! 👍

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A community source database of game controller mappings to be used with SDL2 Game Controller functionality moved to https://t.co/jNDLn0fsZl

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WTF? I think i broke variance shadow mapping and made it better?!?!?! wtf? why? its literally just missing the second depth value.

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Spirit of Moray book festival in Library this week. On Thurs 14th, a talk on Mapping Scotland’s Islands https://t.co/t7U4AyVNqr

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More gradient mapping practice feat. Pink Lars

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One of my first attempts at gradient mapping! The values of the greyscale could have been pushed further but it's very fun 💕

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Tsurugajo castle park 360 photomapping completed. Map: Chiriintizu, App: Kashmir

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Art Post 63★ Ling Xiaoyu [T4 costume]
A much simpler second attempt at gradient mapping! Still unsure about the workflow atm

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the mapping on your site seems a bit ropey lately. Is this to do with internet or problems your end?

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Gradient mapping is fun. Why did none of you let me know about this before. How dare you all.

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Parallax mapping for the win! Also, to give better visuals and not the classic "rpg maker" feeling :D

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Our stream concluded with plenty of mapping and a Reize Pentafist! https://t.co/DwRNGBaFuY

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When an av maker makes this many different mesh heads and they all actually (except for one) use the same texture mapping AAAA I love you♥

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Today: messing with shaders and tonemapping more.

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Workshop - 2 June, Free, but places are limited. Register by midday, 26 May at https://t.co/iTbZkX4xIv

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