Not gonna lie, is my favourite moglin in AQW and AQ3D.

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I've been wanting to practice sculpting big eyes so I tried converting 's character into 3D. I'm not sure if the likeness is totally there, but I'm really happy with the overall sculpting quality :D.

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Hey

I'm Eva, a swedish game artist doing a bit of both 2D and 3D. I worked on Pendula Swing, a recently released adventure game and am currently looking for new opportunities!

🎨https://t.co/ste8LDI7Bq
🎨https://t.co/B3nSMxLk07
✉️ digitalbrushstrokes.com

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soooo unfortunately I got made redundant and I'm on the hunt for new onsite/freelance work! Have 4 years exp making art for games and XR on client/NDA projects and can handle a range of styles and briefs.

Portfolio is https://t.co/VEU2uhpxba and email jarran3d.com. Pls RT!

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Pues estoy trabajando en nuevos llaveros. Best girl Sothis, es posible que me lance y esto acabe siendo un charm 3D.

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In my free time I started learning how to 3d model in I'm following a Udemy course which starts you with low poly block out, then up the divs to sculpt. I designed the character to build. Its fun, but trying haha

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Busto realizado por nuestro alumno Xabier Muñoz Robledo para el máster en creación de personajes 3D.

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La 3D fait de plus en plus partie intégrante de mon workflow pour gagner en temps et en qualité, j'adore.
Calculer un éclairage en fonction d'un relief ? 3D.
Créer un décor et pouvoir changer de point de vue sans tout redessiner ? 3D.
Créer des textures et des animations ? 3D.

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Big thanks to Elvina,Zoalope and her alts also thanks to
We're not done, gonna farm those sword AGAIN on my ALT.
Find my main (Waroeng and Warung) or find my alts in aq3d.
Hope see you in game. Let Farm!

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Hii! My name is Imre and I mostly make fantasy art, both paintings and 3D. Thanks for the artshare 💕

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I made a rocket launcher ammo box for ' Shotgun Samurai, modeled in

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【お仕事】PEACE BOAT「ゼニス号クルーズ」総合カタログ

https://t.co/R80rM0QaE9Ⅱ1-3D.pdf

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Hidden Character Introduction-4 F.GonGon
F.GonGon is from Super Monkey Ball 3D. Contrary to his horrible appearance, his gentle eyes are impressive.

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Finally got the algorithm working in 3D. It’s a bit slow, uses far fewer particles, and a 128x128x128 cube for the simulation.

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Conoce el proceso creativo de la fotógrafa Katya Havok y el artista digital Mathieu para diseñar estas increíbles imágenes digitales en 3d.
https://t.co/KEH3naO6e0

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A model I made in Blender based on a piece by . I love the way she does shading/highlights on the characters she draws and wanted to recreate that look in 3D. Go check out her stuff!

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So I figured I need to get with the times and learn 3D. Here's a work in progress of my first 3D object! I still have a lot to do to make it look like a real donut. but hey! it's at least recognizable at this point.

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Corporation (In-browser, DOS, Dementia & Dimension Creative Designs, 1991) https://t.co/RtOullrFk9
An FPS predating Wolfenstein 3D.

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Behold my first Manual UV Map! Turning fan art from into a pin in

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