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Working on new enemy types for the game #gamedev #GodotEngine
also i need to imortalize it but i was arguing w angie that Godot was hot and we made the same joke at the same time
I am now working on detailing my medieval/fantasy shop building in #blender. https://t.co/BC7fXVtn5M
#fantasy #Blender3D #3dmodel #gamedev #gamedevelopment #IndieGameDev #indiegames #godotengine #wip #medieval #3dart #3D #Art
I made the camera shake when near an explosion in #Pinkeye!
#gamedev #gamedevelopment #indiedev #indiegame #GodotEngine
welp, i drew Godot from phoenix wright between final projects because i love him so much and he help me relax
Still some work on the post jam version 🍃 #screenshotsaturday #GameDev #GodotEngine
Finally decided on name for my game: Knight's Path. I also drew a placeholder logo for my title screen. And I'm also currently working on a beta for my game, and hope to release it soon. #gamedev #indiedev #GodotEngine #roguelike #cardgame #knightspathgame
Two heads are better than one! #pixelart #gamedev #indiedev #godotengine
I made the aiming shoot bullet holes in #Pinkeye!
#gamedev #IndieGameDev #indiegame #GodotEngine
Now that my game is aaaaaalmost feature complete, started playing around with visuals, environment and FX. Sadly, found out that TileMap in #godot produces MASSIVE overdraw... so I will be writing some custom isometric map editor in the upcoming days ^^
Stills (without compression)
#GameDev #IndieDev #GodotEngine #Shaders
I might have been returning to a previous project but now in the Godot engine instead, which, wow, doing 2D stuff with is so much nicer!
Spaceman's best friend, the training drone in Stratagem #stratagem #indiegames #indiedev #godotengine #indiedevhour
I've been working on a way to improve the defensive options that player has, so I implemented card chaining, and the first card added is a defense boost~ #gamedev #indiedev #GodotEngine #cardgame #indiegame
Today I finally start working on Vulkan support for Godot, as well as layout out the foundations for a state of the art renderer. Wonder how long this will take..