画質 高画質

Kickstart還有7日就終結了,有興趣的朋友請分享、課金跟課金💰💰💰

kickstart link: https://t.co/4RTxFLLqk4

另一設計師代入主角Moon身份開的帳 也會分享一些資訊

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Shadows plague the land, how will the people of Ambal handle them? 😨

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https://t.co/38lfgjdqCO

真・人食いくん 進捗11
概要:100%
脚本
 第一幕:100%
 第二幕前半:100%
 第二幕後半:60%
ミコ「特殊技能です。タダじゃやりません。」

真・食人小男孩 進度11
大綱:100%
小玉「如果你擅長某件事,千萬不要免費做。」

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The "being heavily inspired by Nintendo franchises but making their own unique experiences that are as good or better than the source material" starter pack

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Here is a new character called "Bullie" that we had planned for the story mode of Arcus Chroma 2.

What arche type and powers do you imagine they would have?

Art by

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Environments I created for my indie game project, in development as a VRChat game world (and so will be playable with and without VR). Big scale environments to explore full of enemies to fight and puzzles to solve.

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Aquí tienen una muestra del estilo artístico de los sprites en

El artista es:

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Light and Dark AI generated concept art for upcoming release. Let us know what you think! New art posted daily.

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Sunday!
Tell us, what hobby do you spend your free time on?

Play demo on Steam: 👉 https://t.co/kNn1T5u16r

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🕐Stream announcement! Gonna be streaming an indie game "Curse Crackers: For Whom The Bell Toils" by indie developer in about 5 minutes! Hope to see ya there! Stream link below⬇️
( / / )

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Just finished the Satsune fight for my small indie game, I think it looks pretty good. Its fun but challenging

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Our general game res is 384 x 216 px (upscaled). We often try to fit as much as possible into a small area, so visuals hold up to zoomed-in scrutiny. This detail for a scene is 59 x 75 px! 💾

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I done this years in conjunction with !

I think I worked more hours straight in these last 5 days than I have in my entire life.

It was fun though.......mostly.


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