画質 高画質

This is what we have published for Galactik Lanzer so far. Soon we will publish new content of the project.

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Another one, pretty happy with the clouds on this.
~2h⏱

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I illustrated official artwork for ! I learned a lot throughout the process and I'm thrilled to share this piece😄

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My reaction after looooonnnggg compiling resources codes and getting stuck

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Some new title for our upcoming indie Pong-like game, Volleyhalla!

Volley your enemies, see their flock driven before you, and hear the bleating of their sheep!

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Hey we’re still hiring for Senior Gameplay Developer and Senior AI/Gameplay Developer to join our growing team. Ontario residents only please.

Apply here: https://t.co/1qxsj0SwVJ

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I can't say for sure, but the game may come out by the end of January, I have already done most of the mechanics ,left to work on the visual part and write the music. this dragon will sleep cuty on the mountains in winter 🌨️

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Hood's sprites fixed! (Shadows and outlines, specifically).

Program used

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Mini-wip-preview of that robot place in new [Lower] Rainlands in | |

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Here's an attack animation for Veil! A look at Stretch Slap without the VFX, it's a special that can change ranges dependent of punch inputs! Animation by

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I've been getting into auto-battlers like Auto Chess recently, and thought I'd have a go at designing my own. This is concept art for a unit in 'Project Jidó'!

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Dia 11 fazendo um metroidvania: Hoje eu tirei o dia pra descansar mas eu acabei fazendo a arte de um npc, ta ai ele, tive a ideia de um outro npc comerciante mas amanhã eu desenho ele e animo os dois direto

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