Heya!! This is my part of an art trade with PrinceDodgerCakes of their character Ostara! I’m a big fan of her body shape, haha

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Our second set of feature reference for today is this collection of STONE WORK by the very talented ! Look at all those SHAPE, ANGLE and SIZE VARIATIONS! Walls need never be boring!

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forgot to update this : taking shape, still some tweaking to do before it's complete

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This week's is one of my long time favorites: . He brings a painterly touch to comic art. His grasp of shape, light, and color is phenomenal. See more at: https://t.co/Cs3OV79iqs

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Incredible sense of shape, colour and design. Variety style, render and designs. Will just blow you away with incredible art. Please consider following them to see even more!

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Today's progress, still need lots of fixes on its body and shape, I'll be finalizing the body sculpt in the next stream, thank everyone for watching my stream! I hope you learn a lot guys on my workflow.

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trying to redo the sprite for the main character again, making separeted images for the legs, the arms and the torso.
I'm happy with the shape, but I still need to work on the animation.

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20 min each. Mostly the same process as yesterday, a temp layer for each new shape, except much faster. Pretty stressful, but really helpful. Having to "finish" it in a set time makes you focus on what's the most important visually to make the best use of the time.

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artist talks to dateagleart about his practice & 'the importance of play in the act of making and engaging with art, the tension between abstract & representational painting, and the formal issues of colour, shape, light &form' https://t.co/2KrIuj7Grd

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shelly can take on any shape, but like your typical water droplet, prefers to be a
• r o u n d b o i •

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A doodle done with the Medibang app of a random girl!

When I was in middle school I used to draw my winks and happy eyes with that shape, for whatever reason I wanted to do it again 😄 at least in this picture

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Tried sculpting in today for the first time. Images in order: 1) rough shape, 2) subdivision surface modifier, 3) sculpt to 100k tris, 4) decimate to 1k tris for a low(ish)-poly look.

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Right. Snakes have a nice simplicity to them. Find that right arrowhead shape, then a little top highlight and boom. A couple Ive done.

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Layers of Fear | Risen! https://t.co/bwdKlRaYmt

This image reminds me of how much Dar's design evolves from month to month. Pretty happy with his head shape, for instance. :>

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Baldor keeps getting stuck trying Wild Shape, but he's determined to be a druid

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BROAD BEAN. Crimson Flour’d. By 1771. “Height about 4ft; flower bright red approaching scarlet. Pods medium size, with, 4-5 beans, similar in shape, but longer than the long-podded sort. An excellent bearer.” Mawe & Abercrombie. 1787.

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Working on Omega-Xis last year made me realize how incredible Komaki's work on the waves are.

While most artists interpret them as big sharp strokes, he showed the radioactivity look of them. Between every big shape, there's teeny strokes that makes them wild and static-like.

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I know I exercise to stay in shape, but.. C'mon guys, really? I'm not /this fit/. Exaggerating, that is.

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2 very different looking pumpkins for Same/Different. Great observations! Shape, size, colour, lines, pumpkin, stem..

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Our family is taking shape, introducing the 3rd Gallagher, Gwen!

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