画質 高画質

Doing some world building and environment design for my dragon world.

The dragon capital built on a caldera,
and a lovely town on the outskirts of the dragon empire.

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3-Dragon

Mapledrakes, are one of the many cratures that inabhits the Moonless Forest, though they are one of a kind

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i'm doing my own prompts for but they're suggested by people i know and are architecture worldbuilding exclusively. first 3 days: Asadin buildings.

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For IwaOi Big Bang I also had the pleasure to work with ans!
Please take a look at "Interstellar" by for
I had so much fun working on this💕 If you're a fan of ans' worldbuilding (and aren't we all) I suggest you nyoom over there!

https://t.co/s0DEfqujo4

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i can justify all the fluffy hair by saying none of my monster boys know what a comb is and call it worldbuilding or something

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1- Orage

Meet the The Clattering Spirit, Guardian of the Moonless Forest...

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I'm Smunchy, a world builder, writer, creator, and contributor of many different worlds. I am a storyteller and regularly enjoy the success of others. Thank you for stopping by ✌️🍻😄🎉

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Tonight's stream at 19.15 CET is a special one: there will be a soft reveal of my BIG worldbuilding project BOUND and we will be designing a sword for my OC Chen-Xing 😊

See ya in a bit!
https://t.co/3Q7QOnihUt

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Thank you for the art share!

Hi, I'm Kathrin! Here are some characters from my worldbuilding project, the Kaleidoscope System.
https://t.co/fTiuB0hoN5

Let me invite these people:

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Homework for week 2 of Scott Fischer's class--character sketches for your own D&D character. Worldbuilding through post-its! Check the next tweet for the last two in the set!

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We've put out a new lore video on Youtube, about the Vulgraks, the wicked scourge of Aeres! Check it out in the comment below for a bit of creepy atmosphere and cool fantasy artwork!

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Heylo, I’m Lost. I do the arts (mostly of dragons) and worldbuilding. I don’t really have a follower goal but it’s be cool to gradually work up to my old follower count of around 700.

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[2/2] This worldbuilding extends to creature/character design for the "units" in said game. These ones are fruit fairies, based on some sort of healing grapes in this case. There is also a prototype of the index(?)

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