Some progress of Alice! I switched over to ZBrush to continue working on the highpoly! 😊

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(WIP) A handle of a highpoly greatsword

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the armature + rig are -basically- done

aside from a few weight painting issues and some topography/shape key nonsense this is turning out to be really, really good for my second highpoly, from-scratch model

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After some decimates (because my laptop was on fire with so many polygons) this is the first look on the highpoly tower structure 😎

Next, work on the props! But for a first impression I'll maybe rework the wood because it feels a bit heavy on the details 🤔

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Hello !

Here's my sculpt of Celica's project !
Highpoly render on Marmoset
Sculpt done on Zbrush

More about my project here : https://t.co/Ztk2S1dUED

Concept by
Thanks for watching guys !

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Here we go! The is done. I might add surface detail if my potato PC can handle it without crashing. Was a very fun dress/outfit to sculpt! Now to it 🦊👌 t-that'll be fun. 🦊💦

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Heart Breaker skin for
Art Managers: Guillaume Tiberghien, Joe Atilano
Artists: Pierre-Alain Reymond, Tom Bressy, Base highpoly by Epic
https://t.co/pBB7zjsvws
https://t.co/FK2K8njecO
https://t.co/YVDxamHW9o

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Yay I understood how to make hair ! 🐱

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I finished the highpoly of my dear pally, first time I make a complete no concept design so I'm really happy with how it turned up :33 can't wait to start texturing her!

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I have finished my first character made in zbrush!! 😍 Pam from

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highpoly is done, now it's retopology time

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And we are packed! I've got to give the old highpoly a bit more polish and then it's bake time, baby!

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Highpoly of my new project is done! Here's a sneak peak, tomorrow I'll show the full one :3

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Highpoly model for my sci-fi flying base finished! Now it's time to unwrap the lowpoly and bake.

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