The second one, with the green keyframes, are head rotation. Moving the head from side to side, on that parameter is: Head Rotation Deformer. That deformer acts as a parent deformer to all head related parts! That way it can all move together! (4/5)

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Drawing from Manga - Capt. Obi has a chat with Shinra

*All keyframes were redrawn completely by hand.

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Also...Procreate users...do y'all know why the gif's colors turned out this way?

I tried slowing the frame rate, made sure all the right keyframes were visible, and that their wasn't any other unchecked details.

I'm stumped. 🤔

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[Sound on] The first is going to be from Chapter 2. I'm currently creating rough keyframes~

Here's the chapter 2 recap vid from forever ago <3

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Project Snow World wrapped up for now! Thanks to & for the valuable guidance and feedback during the Concept Art for Movies mentorship earlier this year

Artstation https://t.co/NLh5tkQC8O

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Still some work left on Victoria's animations, so in the meantime I wanted to show a new design, Aisha, a hard-hitting wrestler that has earth elemental powers.

Will be posting some keyframes later to give a good idea of her playstyle.

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Apparently sharing on Twitter is a thing. Totally did not forget about that fact. Anyway, here are all my (digital) fanart pieces of Suki for my friend :D
(and since Twitter apparently doesnt like me posting gifs, i am just gonna give you the two keyframes smh)

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A few days ago I imported my project files into Vegas 16, did some editing, and was happy with it

I just now learned that apparently that broke all of the keyframes, so now everything is ruined and I have to redo it all. Every single subtitle in multiple videos

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09: Hello Stranger

Sunday funday. End of the first week. Mixing the previous portrait with a bunch of magic tweaks and keyframes. Time to have some rest. Tomorrow comes another week. Good luck to everyone involved in the challenge!

https://t.co/t1cqWddliF

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New Creator Central! Toolkitz talks about making your first game, and Commander Marty has a bit about keyframes!

Tapas:
https://t.co/BkTF4aj8g1

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Your reminder that I have
In order of the images in this post:
Portraits: 200usd/150gbp
Illustrations/Keyframes/Splash Art: 700-1000usd (varies by complexity)
Character Concept Illustration: 600usd/430gbp
Complex Character Portrait: 500usd/358gbp
Info in reply:

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Hi
I'm Mateusz, a freelance concept artist based in Poland. Last year I realised I love doing keyframes! Cheers!

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I tried animate something simple using and make the loop using There are 3 Keyframes in total and 3 in between. For the first loop there are only 8 frames, but I only drew 6 frames in total (о´∀`о)

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Some keyframes from my recent project!

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Couple more of my early keyframes for GVK

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More Godzilla vs Kong concept art. I did a few keyframes for the movie and was pleased to see how close the film looked to my illustrations. Good times!

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I love creating fantastical worlds and keyframes

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