画質 高画質

Watched Generative Garden's discussion of her generalized smoke algorithm and took a swing at implementing it. but super stoked to tinker with some variations.

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Working on coding this dude’s toyhouse profile + a drawing I made on my phone for the image

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Twitter damage. z=tan(z^2+c), glitching zr=log(|zi|), zi=log(|zr|) after each iteration.

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Starlings WIP
- 100% generative animation
- better clouds
- better flocking behaviour

Should be available next week!

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Worked examples of how I created some flow-field generative art(?) in are shared on Github here: https://t.co/z2P3lKoqMU

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Wow, I was not ready for how much love this got. XD

My name's Martin, and I love doing fan art of various video game series, as well as anime/manga. I also enjoy coding, and I'm working on my own video game!

Here are some other pieces that you might be interested in! ❤️

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心の顕微鏡で見た原子の世界だよ。電子は確率で存在しているね。⚛️😌

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"Human Nonsense Filter II" with some colors.

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The timeless and bilingual will be presenting a session on: Coding Robots for Language Learning at on Saturday. Don't miss it!

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More fun with flow fields - worked examples coming soon!

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