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Trying to make a sprite of a character I could actually use in a game, with more animatable proportions... Still working on it.
#gamedevelopment #indiedev #pixelart #unity2d
2- proportions.
Look, i know this is hard for everyone, but sometimes the body parts look asymmetrical, features are misplaced, and sometimes limbs are bigger than others, another example being the shoulders being too high, and female anatomy which is a whole other thing.
The Juggernaut is an infected who's mutation allowed the body to grow to massive proportions, luckily for us the EOD suit the operator died in prevented it from growing to its full potential. Before & After appearance glowup for our game #ProjectBlam #RobloxDev #Roblox
@GinaZaitsu Note: Imagine Takao having this body proportions while her futa cock and balls is referenced on the second image.
And yes, I don't have a good image of Takao Ready
Commission for @X_reyutan_X !!!
I had no idea how to draw ponies, and to kinda get the physics and proportions down I had to watch the show a bit and aaaaaaaaa I never knew I missed my childhood this much haha. Nostalgia hit hard
#mlpfanart #mlpoc #mlpart
#SonicTheHedeghog #sonicart #sonicartist #redesign
This is my most favorite redesign I've ever done of Sonic and I've done SEVERAL over the years of varying quality.
Using SA1's model ref sheet really helped to get the proper proportions that made me love him to begin with.
[2021]
new Zuna art!
for this one I used some "realistic proportions" but it seems more like a teen Zuna
#witch #DigitalArtist
Here, John Ruskin has captured the apse of Pisa's cathedral. In 1873, he said this building that ‘no architecture on this grand scale, so delicately skilful in execution, or so daintily disposed in proportion, exists elsewhere in the world’.
@tengoningunidea @Tripleoblack @cassetteraised @thegothbae @Coelasquid The way her neck is still so so tiny is giving me “anime girl neck” vibes 🤣 anime is stylistic I get it, the proportions just look off to me for her in this shot.
I wanted to give it a go on doing more dynamic size diff in proportions just for fun, so I ended up going All Out with showing how Seth's a bottom heavy build. Absolutely enjoy how the gut hang turned out
Not thinking about tweaking Mal's design after just finishing his ref
It really ain't by much. But I need to adjust transition between his hands and arms. It just looks super disproportionate to me.. the one on the right is what i'm thinking going with, just not furry 🤔🤔i
Poor Archie was used by me to try on the maid's clothes...
His bone proportions make him look as cute as a baby(good)
More progress on SF faces today. Happy with the male faces so far, pretty close on proportions, really need to work on Chun li there though.