画質 高画質

As we're working on a 3D level in Level Design course I did some b&w high concepts for the feeling and look of our level :) What kind of vibes do you get from this? I'd love to hear!

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Preview: I'm retheming my card game to be single celled organisms competing to become the first multicellular organism

These need to be fitted into the card templates but here is some of the artwork done by

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The last "normal" butterflies in the realm, beautiful before the Ashborn arrived... now they have anger issues!

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I've been doing a lot of character design exploration the past week. This guy is fun.

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So this weekend I took part in my first game jam (48hr).

I wanted to do something involving the four seasons.

My game is called, 'Unlocked'.

https://t.co/ygyXzjdauk

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Might as well show her. 😉

This is Mio (Japanese for Cherry Blossom); Master Threat's best henchgirl... That is until she meets Jake.

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How do Hollow Knight enemies provide meaningful challenge with minimal behavior? Each enemy builds on the ones before it, introducing small TWEAKS. These INCREMENTAL changes forces the player to be deliberate. Let’s look at EARLY GAME enemies. 🧵

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for Shards of Nogard! Our talented team is putting in a lot of work, gearing up for an amazing release! Follow so you don't miss an update!

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