画質 高画質

I've been doing a lot of character design exploration the past week. This guy is fun.

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So this weekend I took part in my first game jam (48hr).

I wanted to do something involving the four seasons.

My game is called, 'Unlocked'.

https://t.co/ygyXzjdauk

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Might as well show her. 😉

This is Mio (Japanese for Cherry Blossom); Master Threat's best henchgirl... That is until she meets Jake.

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How do Hollow Knight enemies provide meaningful challenge with minimal behavior? Each enemy builds on the ones before it, introducing small TWEAKS. These INCREMENTAL changes forces the player to be deliberate. Let’s look at EARLY GAME enemies. 🧵

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for Shards of Nogard! Our talented team is putting in a lot of work, gearing up for an amazing release! Follow so you don't miss an update!

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"Kniblings" is a RTS inspired game by our 3rd semester Mediadesign informatic students Julian Wendling, Jörn Eggersglüß and Juliane Kostiuk.

More about gamedesign study in Germany:
https://t.co/fwpfywce5D

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And here it is; today I finally ended the challenge, the concept was from , You can view the challenge here https://t.co/f6OoPJ6Cjy

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Happy Meme Monday! (This one is a bit of an inside joke, though!)

Go to https://t.co/LpJzdHfuNS for art things and check out my ttrpg books at https://t.co/2xAfOHlmEI.

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Only *ONE* more follower away from being able to reveal a brand new playable hero for my game: Super Human Resources!

Here are the portraits for the three currently revealed heroes and the first revealed villain!

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