tiny lil sketch of my OC
obviously the contrast between values, texturing, general details, and the perspective cane be improved but i just drew this because y'KNOW WHAT?? I FELT LIKE IT. I FELT LIKE IT SO I DID IT.

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Rachnera's all rigged up, and the topology is optimized! Looking at 51K Faces with everything together! Body, spider body and clothes. Nice!

Next up is shapekeys / viseams, uvunwrapping, texturing, ect.

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imagine having such a cool concept only to ruin it with odd coloring and texturing

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I'm actually learning a lot texturing meat mountain, as it contains every material that exists in the known universe. Big upsetting grease droplets coming soon.

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New project, this time i wanna learn more about texturing low poly character

original character belongs to

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Day 7: Me. I'm a big fan of Batik and I wanted to try texturing my illustrations. I was inspired by how Chowder does textures.

Also there's another reason for me to draw this and you'll see in several minutes.

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~Pawmask~

Revenge ATTACK!!!
Character is Pawmask belonging to CEOIsonArt on Artfight
I tried some perspective and background practice with this piece. I really like how the texturing in the grass and shading came out!!! Plus this character's markings are sooo pretty😍

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last 3d model for the near future, it's the R-9A Arrowhead from R-Type. feel proud of how the modeling work turned out, not so much the UV unwrapping and texturing, but that's just what i'll focus on improving next time. had fun w/ this little diversion into 3d tho

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Streaming more texturing on Black Dahlia Bellossom! Come on in and watch me paint -- https://t.co/HFo5jOTgn5

Design by !

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I FINISHED TEXTURING!

Rigging done, Texturing done, this thingie is getting closer to being done entirely!

And now it comes the fun part: A little bit of ANIMATIONNNN FINALLY

(this is a quick cycle just to show off the colors :D)

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Texturing complete. I really like how the back of the legs came out.

Gonna get it bound to the Cherub rig and get it in game. Should be trivial to finish at this point.

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Streaming more PokéCrossbreeds! Black Dahlia texturing live! -- https://t.co/HFo5jOTgn5

Design by !

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I drew this full body piece of my baby girl where I tried fur texturing and everything.

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finished commission for of a retrowave great saber sketch! with their permission I added shading and texturing to make up for the wait. designing glowy zoids is pretty fun I gotta say!

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Substance Designer Beginner Quick Tip 33 ( Twigs Base)

Method to make a twig base with multiple subtwigs


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Made some texturing tweaks to the rig, then distractedly playing around with the face to make expressions... one that asked for last stream (up to her if she posts it) and a few others. I'm baffled by how expressive it already is without really finetuning it :O

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Here's cherry's model i managed to make in blender.

It's shit,so complicated texturing crashes the app and i couldnt even export it. Wohooo

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I made some 3D hair for use in Daz Studio that I'm giving away for free/pay what you want over on gumroad. I need to up my texturing game a bit but I think this hair asset can still find some good use.

Link: https://t.co/KCRzWWc23R

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A cheeky brush test for head perspectives.
How do any of you guys use texturing in digital art?

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