I wonder if the Skullgirls Developers still think about adding more characters to the roster. hmmm now I wanna model a skullgirls character... or at least a nendroid...

3 11

🚨🚨🚨
Apple just pushed a server side change to unify the App Store and Sandbox in-app purchase UIs. This is a welcome change since it lead to confusion amongst developers.

But, in the process they broke Sandbox testing. The new UI tries to use your production account.

🚨🚨🚨

52 148

Mega Man developers will 'take note' of fan requests for modern day Battle Network ports https://t.co/aNnlS0pMtD

209 591

This is fucking ridiculous. Why do developers insist on censoring curves and masculine shapes in video games. Not only have they smoothed out his sexy body, they added more clothes. I am fucking shaking. I am ashamed as a gamer and as a diavolo stan.

106 609

Mega Man Battle Network Developers Discuss The Potential For A New Entry In The Series https://t.co/21ANOuUEif

28 105

Low Poly Worlds: These worlds were created to show the endless possibilities of our Low Poly Ultimate Pack and inspire game developers or 3D artists to create their unique stories using these assets https://t.co/57FRck90Fe

0 1

Best game developers of all time https://t.co/nKKeUNZg41

3 12

💥

I'm John Anthony - freelance illustrator painting imaginative artwork for publishers, authors, wizards (company and class), film makers, theme park developers and my kids.

✨:
🌏: https://t.co/5DfR9E4mvF
🐌: anth.digiov.com

86 433

Some cool insights into the experimentation that the developers are doing right now.

🔧https://t.co/MZZTwpIIEV

49 271

How to adapt torpedo combat & its AI logic to turn-based game systems - an interesting devblog entry by
Naval warfare developers, check the link below!
https://t.co/sftkJv4UTR

1 11

"Not only does it demonstrate the true artistic capabilities of the mobile medium and set the bar for future artists and developers, it does it all without relying on cheap ads and gimmicks."

New post on arts, ink.: Monument Valley
https://t.co/VzhdCou7uw

0 0

Voxel World War Assets: Extensive library of 3d game assets for indie developers https://t.co/O6JxphD9nu is now on !

2 5

A great piece to work on. The developers hired me to create the app icon and promo art. I had worked with them in the past too creating all the art in a quirky awesome snowboarding game. Would be fun to work with again, was a great team.

4 22

Looking for advice on Do other developers stream their project's development/demo? How do you find streamers willing to play your beta/demo?

4 8

Lamentum is an upcoming horror game with twisted cosmic horror vibes. I had the possibility to interview the developers, , to talk about Lamentum, especially focusing on the creepy enemies and characters.

Full interview: https://t.co/fALw2YLebb

25 55

Here us another Sonic hot take. I think Sonic Mania is a bit overhyped.

I admire how much the developers truly loved and cared about Sonic, but the reusing of old levels make the game a bit boring for me.

The boss battles are also too long and very annoying to fight.

0 4

I don’t think developers can stop custom paint jobs. It requires you to go in the game and that is beyond their control.

Credit: exqvisite in discord

1 7

Today Tomba 1 got released 22 years ago, i have to thank the developers for making this great game, hopefully the community will grote for years to come.
What is your best memory of the game?❤🎉🥳


6 24

my aesthetic is character designs based on jokes about co developers

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