画質 高画質

進捗です。
背景作成で完全に手が止まってしまったので、しばらくは(使用するかわからないけど)資料をみながら基礎的な建築を作ることに。
和建築は屋根の反りが難しい。geometry node で少しは楽にはなったけど。array / mirror と一定の処理をまとめる感じのノードが欲しいなぁ。

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Oh Goody! An NFT titled "Amethyst Alley" minted by tz1TSWEDs9wcBx2KiRzVzyzECsNpRiZaLJ1D on via hic et nunc! Generative geometry, 6000x6000 PNG https://t.co/PPrTcYxOmi

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Yo, I'm Bero and I draw funny geometry dash people and Minecraft people too >:) I've recently hit my 400 goal but I would like to hit funny number now >:D

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Hi there! Just finished the first part of my semi abstract series inspired by "paper architecture", geometry and engineering layouts

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Ah ok. The fields prototype branch is no longer the main one being worked on (you're on the more recent branch now). But the prototype had some extra features which are not yet in master or the current temp-geometry-nodes-fields branch, which are your missing nodes.

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やる気でてるから、一発でいけないかなと思ったけど、そうはいかなかった、ちょっと変だ。そしてばたりと寝てしもた。
>mpv --vo=gpu --hwdec=auto --glsl-shaders="~~/shaders/quilt8x6.hook" -aspect 3:4 --geometry=1536x2048 -loop 0 Quilt_8x6.webm
https://t.co/vTpMChGY95

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Sacred Geometry is hard :< But more progress (sorry for the spam, I am so excited over how this is turning out)

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This will be a series. Take 3D photogrametry of anything and then Geometry Nodes scatter it like meatball.

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