画質 高画質

Guided by 's remark on antialiasing and repaletting the outlines, here's a quantized, smoother version :D

that's made to look like :D

42 416

RPG character in looking marching cubes and it's raw cube shape version

12 257

We have movement!!!

This took me like 2 hours and its very rough, but I'm happy with how it turned out for a first time. I'm gonna try to do more animation stuff over the week.

Thoughts and feedback appreciated :)

10 18

スナイパーライフル作った
俺もあの方のようにデータパック作れるようになりたい

5 27

This week I have been acting upon feedback from my demo in the Steam Next Fest. Thanks to Twitter friends and fellow devs for suggestions and ideas.🙏

Island of the Lost: https://t.co/oS94ar1egQ

27 57

Unfortunately i lost lowpoly file of the accessories, so realtime model shown without it.
"The Goatman" ingame model i made while working as a freelancer for Blizzard Entertainment on the Diablo ® II: Resurrected.

7 104

Dungeon Door in looking marching cubes for a tileset. Cube shape render for comparison.

48 859

Wanted to share a bit of a WIP to show ive still been working on this project in my free time! Got the lowpoly and bakes done, just starting to paint her textures! :)

5 65

Summer time axolotl boi

(I've been sick since getting my second jab but I tried to make something despite it, hope you like it.)

10 19

A 16x16x16 chest in looking marching cubes Vs cube shaped

255 3305

Been playing around with some low poly art. Let me know what you think :)

1 5

Some more armor pickups from today. Also tried making boob armor tasteful and not overly sexy, but the end results just looks like gigantic pecs. Not sure if I should move on with texturing or try to sculpt a new boobplate.

14 67

remember these old things? i finally got them rendered out. except i unwisely did their turnarounds in 3 separate videos so uh. check the thread for 'em

2 10

A closer look at Dream Hero main character: Vent

5 10