画質 高画質

Ah ok. The fields prototype branch is no longer the main one being worked on (you're on the more recent branch now). But the prototype had some extra features which are not yet in master or the current temp-geometry-nodes-fields branch, which are your missing nodes.

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やる気でてるから、一発でいけないかなと思ったけど、そうはいかなかった、ちょっと変だ。そしてばたりと寝てしもた。
>mpv --vo=gpu --hwdec=auto --glsl-shaders="~~/shaders/quilt8x6.hook" -aspect 3:4 --geometry=1536x2048 -loop 0 Quilt_8x6.webm
https://t.co/vTpMChGY95

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Sacred Geometry is hard :< But more progress (sorry for the spam, I am so excited over how this is turning out)

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This will be a series. Take 3D photogrametry of anything and then Geometry Nodes scatter it like meatball.

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The real reason I passed geometry guys
squexy man by

thanks for the hand trick, might begin using it from now on 👀

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A sketch/piece I did for an event on tumblr celebrating AOR's 2nd anniversary! SkekSard, UrDahr, SardDahr...and some Brian Froud geometry!

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Hi! FINALLY! IS AVAILABLE!
My last "Flower of Life" available at


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Portraits with flowers - Purple Collection
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HERE: https://t.co/BGqvOAXX2U

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