Al non mancano gli ospiti speciali, come ad esempio il detective più famoso della storia dei fumetti: 😍

"Topolino e il mistero della margherita"

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I think this is the first wing I've made with references. Is this topology good?

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illegal protogens avoiding them pesky species rules and running away from protopolice

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From Planck Area to Graph Theory: Topologically Distinct Black Hole Microstates. https://t.co/AykYRtWYdX

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- 2D VERSION -
Hello! My artist name is Lorminatti , I currently work at a studio in the Philippines as a 3D Artist ( 3D Modelling , Texturing , Retopology etc.)

I'm open for commissions! Email me at lorminattiart.com

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COMMISSION Reginella from Italian Topolino comics!

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Trying to learning-by-doing the process of sculpt -> manual retopology -> UV -> render, so I made a lil FROG.

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FINALLY! Done with all the main assets! Those are fully retopologized and UV mapped.

I'm pretty pleased with the way she turned out.

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DynRemesh 2.5 is a quad-based remesher for Blender 2.8, assisting in retopology for your dyntopo sculpts & 3d scans containing too many tris. https://t.co/3ee6rJ2bmV

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Here's some more view-port shots of the topology and rig:

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Liga Duck e Paperoga in un acquerello di Alessandro Perina!

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Finally! Managed to finish the retopology of the hair. Around 15k verticles.

Inspired by the works of

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pros of modular bodies: easy gainaxing.

"did you redo that topology AGAIN" yes

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highpoly is done, now it's retopology time

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I'll start w/ the main character: I tried to make it low poly and w/ different meshes to allow more flexibility. The topology is also made w/ animation in mind

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not too bad for maybe three hours total of work! the topology is garbage but the shape is nice, so far

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i haven't been able to really get down to work this week at all since my office/bedroom is currently a toddler room, but i've been preparing to restructure some facial topology! you get a mouth, you get a mouth, everyone gets a mouth!

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