20. The Blink
//INSTANTANEOUS PARTICLE REASSEMBLY TEST
Subject introduced into node alpha: COMPLETE
Subject disassembled: COMPLETE
Signal packet received at node omega: COMPLETE
Subject reassembly: AWAIT CONFIRMATION

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488 - Cresselia
Type: Psychic

Shiny particles are released from its wings like a veil. It is said to represent the crescent moon.

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Learn to model a stylized 3D forest with Blender 2.9. Discover the power of the Sapling addon for modeling trees, Eevee for real time materials and lighting, particles for growing grass, and the compositor for final treatment. https://t.co/jH3SF3FwHo

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Under the sea: at about 65 ft below, the sun was making every particle of white sand glow like a tiny pearl.

https://t.co/0XlU1gjFGK

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Update
--
Wip Mosaic artwork / Mr.Spock
--
my 1st Artwork on
Life of Particle
https://t.co/MJbeMrm6ek
--
by
Cell Circus x Space Junk 2/10
https://t.co/ZkrZAh0FYB
War Elephant 1/1
https://t.co/bcZK9fgoyK
100% of profits go to

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怨霊かなれ果てでしょこれ、まぁコピーcomponentとparticle類の移植終わったら眠らせてやろう

この姿を見るのはあまりに忍びない

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a concept of a legendary pokemon i came up with a few weeks ago for an art contest .u.
kirinebula is the black hole pokemon, able to vanish into particles of dark matter in a pinch!
has lunch with giratina and darkrai often

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Finally had a chance to tried brushes in csp, I'm still practicing on painting bg💦

Anyway, great brushes! I'll definitely use them more.

Ps. Hope they came with particles size adjust but it's okay.

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Under the sea: at about 65 ft below, the sun was making every particle of white sand glow like a tiny pearl.

https://t.co/0XlU1gjFGK

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Here are some examples of mine, idk if they help but visual stuff helps me haha

For the edge of the fellas in 1st I used overlay layers, + for the knife it was overlay + add layers, techno has a white rimlight + overlay airbrush around edges, particle effects can help too!

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Alright Kampfr amazing... just take a Kampfr... add some black and yellow... add some guns... done.

Ogre GP02... uhh paint it red okay... cut the shields down? Add a GN particle system? what? completely redesign the head?!?

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Really nice model! Only thing is the particle hair breaks when scaling her to a normal size 😂

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https://t.co/8fMCodpAaf
Finalised colouring. I'm not sure if I do a hueshift on things but at this point I have almost all particles and animations done on her. Back to Vket booth work I go!

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✨🌊
Question: "Am I a particle or a wave?"
Answer: "Both. We live in a Quantum Universe."

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Today we look at part two of creating a tree, in which we create the twigs and distribute them with a particle system.

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Get $10 Discount!Latest grooming tutorial!
Creating Realistic Hair in Blender for Cycles Render
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You will learn realistic hair creation workflow including:
-how to create and adjust hair particle system

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These two have like the best character poses 🙆‍♀️
⚡️ and 🌬️
with a lot of particles 😅

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The outer part is a static mesh (scaled by the animation) with a panning noise. For the smoke particle, I'm passing data through the color parameter, so that i can link lifetime of the particle to erosion. They are both emissive.

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