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Alchemist brewing his mana potion :o

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Old character designs for Redstone Hollows. I plan to re-vamp them but the lineup reminds me of Pokemon

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Have you heard about the City of Gold update? It was released just a few days ago, adding Saving on Exit, a global map, the first major city, new points of interest, legendary artefacts, a more fluid progression, and more!

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What food do we need to celebrate

Write your favorite food in comments and wishlist the game to follow the development 👇

https://t.co/JI1FPmZFZC

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What food do we need to celebrate

Write your favorite food in comments and wishlist the game to follow the development 👇

https://t.co/JI1FPmZFZC

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if you had one wish, what would you grant?
hi, i'm lunely! i'm developing a game along with my small team to make a whimsical, space-themed pokemon-like about ridding the land of Lumie of a curse turning its inhabitants into baddies!

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Swim Ben, Swim, you don't wanna be late for

Last call to join the prologue beta test, if you want to test DM us!

https://t.co/2ynT6KrUHT

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New character and item designs by for Avetinja, an upcoming puzzle RPG inspired by Serbian history and mythology.

Explore more work by Anthony: https://t.co/GD00MJEE2F

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Work in progress/Detail for the upcoming TTRPG Fragments of the Past

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That feel when you’re falling out of a dream. Here’s an early look at Nemo’s wake-up animation when you’ve taken too much damage.

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Here’s a glimpse at a few detailed portraits. These will be used in dialogue boxes when you interact with different characters.

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After some weeks only coding I decided I needed some fresh air to keep the motivation, so I started animating the main character, and worked a bit on the shaders so it would look more 2D

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