With a good topology there's no problem. Here's a screen capture with a wireframe. Hope it helps.

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*Plays In The Arms Of An Angel*

Please consider adopting this beautiful WIP dog boi. With your support we can provide many doggos like this with topology, Uvs, and Textures. Please call right now and help save this beautiful creature.

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イタリアで「ミッキーマウス」を指す「Topolino」(子ネズミ)は、あの版権表記に煩いディズニーが全世界で唯一許可した外国語表記で貴重です(^ ^;

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This dinosaur mega pack is the ultimate dino base mesh library for your prehistoric projects, the pack is constantly upgrading with new models.The models have good mesh topology and UVs, perfect for all kind of projects. https://t.co/J0ZAZ2Ojyz

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Blender Challenge Day Retopology... part 1.

I'm honestly not sure if this topology is OK, and I'm sorely missing Maya's quad draw tool :C

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Today is Heroes of Thantopolis's 5th birthday! And I've drawn a totally normal cast picture to celebrate. Read more about the festivities at https://t.co/wooTj3rMEV

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First ever 3D character in Maya, I'm not gonna show the topology because it's god awful.

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ニューラルネットが内部でどういう処理をしているのか,を可視化.

Topological Visualisation of a Convolutional Neural Network

https://t.co/Rgs3UD6tCd

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Get cut down to size on today's Heroes of Thantopolis update!
https://t.co/Q22Sha1OfG

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Finishing up another piece I left on the sideline. Doing creature topology - especially on the face - is my mortal enemy >:

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Really fun stream tonight! Did a lot of work on my Batgirl model. I'll try and get everything retopologized and unwrapped so I can paint her on stream tomorrow evening!

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Topolino celebra i 500 anni dalla scomparsa di Leonardo https://t.co/dcqqugnXdS

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The high poly for Koros is finished. Time for retopology!

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Tried the subsurf modifier and im happy to report my topology is in fact the hottest shit

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Wakey-wakey! It's a Heroes of Thantopolis update!
https://t.co/Q22Sha1OfG

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Thanks for having us met lots of lovely ppl and caught up with old friends. Projections of research 🦷 body topology 👅 body building! - turned my scan with into a short story

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earthworm jim update, finished the high poly sculpt, might import this into blender later to try and retopologise it and texture in substance painter

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oh and an alternate version based on how he looks in some topolino comics

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