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@lilesssssarts representación gráfica en hd 4K de tris y yo (somos la de rojo)😆😆
I added a new three-mesh-bvh demo for an @ifc_js use case that projects visible edges onto the ground plane. The edges are clipped by tris above - using a BVH to find tris improves perf by multiple orders of magnitude!
https://t.co/8cnD3Bz2lN
#threejs #graphics #javascript
1/3
oh yeah im really proud of how low i got him too, hes only like 1.2-1.3k tris after i cleaned him up a bit ^_^
For all my 3d homies out there...there is definitely a better way to tackle her crazy facial anatomy, but this is what I ended up with :P
7k tris/3.5k faces (minus teeth + eyes)
Some critters I had the pleasure of designing, modeling, and texturing for an upcoming VR title. Each model is roughly 3k tris which is a huge step forward since my last 3k model. These guys are still a WIP so things may change. #gamedev
Well, I think this is it for the bake!
I tried to solve as many issues as possible and learned a lot from it, but I think this is where I say enough.
My LP is 5k tris/9.1k tris (NOT a hero prop).
On to the next scary step: PBR texturing!
#bake #propart #gameart #realistic
Ha sido MEDIO AÑO desde que publiqué algo en este hilo pero me faltaba PC, tiempo y un tris de vida, ayer y hoy tuve todos al tiempo. Y si @macabeso dice "ilustración" en un post suyo, ahí estaré. 😊
nicobros kart ds
(idk how to mod mario kart ds so this model wont be probably used for anything)
128x64 texture, 332 tris
#b3d
"Dont. Move."
My take on a Sleeper from GTFO
9k Tris + 512x Texture map
#RobloxDev #Roblox #gtfothegame
UGC concept #7 <3 Will post more colours later!
Verts: 1,119
Tris: 1,724
#Roblox #RobloxDev #ugc #RobloxUGC #RobloxUGCConcept