画質 高画質

トミミちゃんのMMD(3d)モデル作成中🐊
髪の毛とスカートのボーンを入れてた
(今回ボーン数は控え目にする予定)

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WIP pics of sonic's gauntlet from sonic and the black knight for my sonic frontiers mod still new to substance and hard surface modelling so it's not perfect, probably needs some correction in areas. Fairly happy with it.

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NOvember post 5 and of course we cant have the sidekicks without the main Monstie~

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おべべを着せて最小のボーンでアギトさんと遊ぶ😆
blenderちゃんテクスチャも塗れるし動画も編集できるし何よりUSBメモリに入れておけばその辺のパソコンにぶすっ!してどこでも遊べすのステキ

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今回溝はハイトマップの方針なので、ストライカー部のモデリングはこれでおしまい。

溝が多いだけでパーツはそんなにないんだな…

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Worked on Yoko again, but it was all paperwork writing up the documentation for her rig. Threw a quick pose together as a reward for completing it

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Check out my new video where I am creating a Grumpy Wizard inspired by the artwork of

Check out the video below 👇🧙

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Some drawings I made with grease pencil

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Vroidでモブっぽい感じの作って書出し、blenderで開いてトーン用テクスチャに貼り換え、ポーズモードで調整

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Multiresモディファイアの上にかけたshrinkWrap、Applyすると
Zbrushの転送のように変形状態をスカルプトと同様にMultires上に適用してくれるのか!
ダメ元でやってみたらできた。リトポ後の造形がはかどるじゃないか

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I -think- I can work with this, though this feels really far from what I originally envisioned (and should've sketched).

I blame thoughts sliding onto the Hercules from Patlabor, specially with how the mono-eye is framed on the chassis.

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Manual panel cuts using Random Flow and merging to the source object using the Merge Objects operator. It's becoming more stable.

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動物は可愛く、そしてどこか寂しかったり。

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I'm working on 's female Pyro outfit for her VTubing. I hope to get the outfit done very soon but for now, I got the main modeling done, just need to model any extra stuff, texture+UV map, and then rig it up for VRM and SFM.

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おもちから省エネイヤー😆
アギトさんの耳なんですけどtexture保存せずにblender落としちゃってやり直しーーるーるー

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