Finished the base mesh... Now to do the everything else //slapped

0 3

Utilizing that Insert Mesh Curve trick to get quick curve tubes around Zelda's clothes. Had to tweak them a bit after they were created but it's a lot easier than trying to draw out the curve manually and mangling it.

1 33

Finally discovered a concept I am happy with and immediately started with sculpting the base mesh. As the upper body is almost fully visible, anatomy plays a huge part and has to be right. Also love to exaggerate muscles :,D

0 13

The hair is being textured!! In the mean time, here's the mesh

10 499

I'm obsessed with the results 😭❤️ Time to mesh more hairs

33 1092

One more project I finished before the end of old year. Blaster mesh was done few months ago, painted it just recently.

Still not sure if text shouldn't be Aurebesh. Might go for an upgrade here.

3 18

Working on a lil something. Had an idea for a cartoonish looking boxer. So decided to give it a whirl in 3D. Tried out a new method of sculpting using blender for the base mesh and then actually sculpting in zbrush. Still a WIP but hopefully I finish this one. Before and after.

1 12

Finally finished coloring my new D&D character recently. He's such a wonderful mesh of third-party supplements I'm having a ton of fun playing him.

He goes simply by, Silver Dagger. https://t.co/lQmbVhKoGl

8 27

Redesigned my Jill model for use in and I'm testing her in game now. Assets reused from the base game are her weapons, eyes, eyelashes, and eyebrows. Everything else is my own! Last image is her base mesh presented in

43 280

Day 26: Finished up the base mesh for the final axe today. Tomorrow I'll be cleaning up a few things on the low poly models before starting to sculpt the details into each. (Concepts by Bill Cooper https://t.co/t9CORqi0zb)

9 112

Sparkster!

Decided to mesh his Sparkster & Rocket Knight Adventures design! Enjoy💙

10 33

procedural toon rock generator. nothing fancy, but produces a nice not too dense mesh. in case anyone else finds it useful: https://t.co/Y6G5kBn042

5 87

五ノ井 愛さん
『mesh』以前より光を意識した
その絵は明るくなっている
それは彼女の憧れのギャラリーの
オーナーさんのアドヴァイスを
守っているからだと思う
今年一番頑張った作家の一人だ

1 29

week 50 of theme WESTERN
A experiment with . I really enjoy the workflow, The exported mesh is also in a useable state.
Some tools still missing, but the speed of adding random vertex positions in space is really great

4 25

で作ったモデルを 2020でテスト。UV自動展開→Bake Mesh Maps→Smart Materials→iray。特にペイントは無し。いい時代になった。。

8 56

Henry The Green Engine Just Completed New Face And Mesh.

3 36

技術書典8では2日目にGloo、Ambassador、Kourier比較、Service Meshやっていき、Knativeでどう使うかみたいな内容で出展する予定です!(ちょっと変えるかも)

0 15