Heyyyy I'm Brenna! I'm a VFX artist at Titmouse and I've also worked on upcoming Crunchyroll Originals and at Stoopid Buddy Stoodios! My current project is under NDA but y'all are gonna love itttt 🤘😎

I also like to draw n stuff
📷: https://t.co/skeHc4NnZE

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Watch DNEG VFX breakdown for Netflix’s ‘The Dark Crystal: Age of Resistance’, and discover or rediscover the fantastical land of Thra. https://t.co/iJ7s0oO3SJ

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■受講生作品【進捗】
『WALL-E  』を作成しています。
まだ甘い部分はありますが観察眼を養うために頑張ってます。各パーツのサイズや比率、汚れ方などを観察しながら作業しています。

 

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Chris , one of our VFX artists, has been creating these snakey vine bois.

It's rigged and animated in Maya. He modelled some long boi vines, mapped their skeleton to a curve, and then animated the curve so that the skeleton follows along. Fantastic.

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STAR WARS: EPISODE I - THE PHANTOM MENACE (1999)

VFX: ILM
Director of Photography: David Tattersall
Director: George Lucas
Crew: https://t.co/OoreeHJpWT

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Since I saw as a child I have wanted to make this scene in a game.

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Hello new followers!😄

I'm fairly new at using twitter so bear with me. 😅
A little about me: I'm a 29 year old nerd living in Sweden. I work as a 2D and VFX artist and animator at a slot game studio. I have two cats that are very happy that I'm currently working from home! 😺

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Phew!! Raffle Prize done for !!

It was wonderful working with this gal and her fun design! Not to mention I got a change to flex my VFX skills ;v;

I'm still rusty as hell, but it fills me with hope!!

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Wizards of the Coast is looking for:
VFX Artist- Contract ( experience with Unity is a must )
to work on MTGA!
Please send me a tweet with your contact info and portfolio if you are a worthy planeswalker looking to cast your magic in Arena!

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Hola, Utaka, 22 ans et étudiant(e) en art, plus précisément dans la Conception / Réalisation 3D et VFX !
Et je sais pas quoi dire de plus... Je crée ma propre série aussi (preuve avec le concept de mon "héro" dans les exemples présentés).
Voila 😶

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Ig: “After designing look for the film, the next challenge was- what was her power set going to look like. Here’s where we landed on before vfx supervisor Chris Townsend and crew took over to finalize it. I love being part of the imagination phase.”

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