画質 高画質

I did a bunch of animals at the beginning of this journey. I feel it was good practice for hard-modelling. These dogs were my favorite ones.

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i modelled jokerman, did surprisingly well seeing as how my skills with modelling arent the best
if i find someone to rig him, i may release it if squimpus approves of a release

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After an entire summer and more procrastination than I would've liked I've finally "finished' modelling P.Butter. By "finished" I mean I have to do a whole bunch of fixes on the weight painting and patch topography issues.

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\\TW BODY HORROR

Today's sculpt is Junji Ito's Uzumaki.

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First ever stylised character sculpt.
Was a tough challenge but thanks to the tutorial from stylised master i've created a model I'm quite proud of.

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the duo that singlehandedly ended all modelling careers

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Blender stream tonight (3D environment modelling), gonna be working on a homework assignment and might use it as my VTuber background.

Also made myself a new banner!

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Howdy! 2d hobbyist in school for 3d modelling, your work has reminded me that I need to make things for my portfolio so thank you for that LMAO

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Hello Fred! Thanks a lot for your kind words ☺️ My workflow was -> First of all 3D modelling of the entire sword on 3DsMax

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Comm done for of their spicy lingerie modelling boy 💕 I actually had a lot of fun with this!

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why is the way i update my friends on my modelling process so funny to me

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What's good I'm Fundi. I do mostly illustrations but I've also started to try out some 3d modelling, so you'll see more of that soon.

IG:https://t.co/2h1rTyspwK

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Hellos ! long time no post >_< Been working on a smol concept for 3d modelling + also tried to do a bravely styled illust (・:゚д゚:・) Much to work/improve on

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¬ Changed her brow and lip textures to Anniversary's while keeping Legend's skin tone and eyeshadow

¬ Changed some textures around in the gear and replaced some parts with strap textures instead.

¬ A few UV and modelling fixes.

I'm happy to say this is her final look.

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Very pleased to announce the publication of ’ paper on modelling using satellite and drone imagery. https://t.co/CYrQkhEPJ9

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Modelling: ✓
UV Mapping: ✓
Clean Up: ✓
Rigging next. It's going to be complicated. After that I think I'll be ready to test the model in game before moving onto making the textures.
~18 days remain.

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Today started! Here's a sketchnote of the first great talk by Sérgio Batista () about modelling traffic in the future! Go to site to follow this great event online!

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It looks like I need to do a 3d model in order to create a custom Nanachi :(
I have no expertise in 3d modelling so I can't do it.
But I hope that this little Nanachi design will be enough!

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Pro heroes TodoBaku modelling~ This idea was brought to my attention by the wonderful , thank you so much for the inspiration!!💥🧊

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Did another book with ! This time I had a lot of fun modelling the dragon head!

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