//=time() ?>
No update would be complete without the Earnest Evans trilogy getting referenced in someway. Here are two new sprites of Annet and Earnest, created by @HienKong!
I helped out @Lythero with his latest Shenanigoonz video by drawing a couple sprites for chain smoker Rouge
scrapped @IndieFunkin sprites for a henry stickmin song
It isnt a gif cause twitter is being pissy :fire: :fire:
I hope to showcase this cover before the year ends, lol. Making slight adjustments to the song too. Here’s an idle preview;
-
-
-
-
Stemly sprites; Myself
Nova sprites; @//SaywhoThisguy (Also touched up Stemlys idle.)
Proud to be able to announce (finally) what I've been pouring my heart and soul into for nearly 2-and-a-half years. I'm the art lead on Risk of Rain Returns, getting to make amazing sprites, designs, and more for a fun and creative universe.
https://t.co/rhh8enPisZ
#riskofrain
airy
sprites/animation by me
song is a collab between me and @space__fla
also. admittedly, some parts of this were traced from og sprites, if not heavily referenced. here they are now
A small little post on the way I have been doing these recent sprites.
- Straight lines work out my pose.
- Quickly sprite down a map of the materials blobbing them out without outlines and then carving them to a shape that feels "Right".
- Shade, fine detail, and refine.
我負責了立繪素材!謝謝團隊的用心製作,大家有空可以看看這個可愛的一週年慶祝影片🥰🎉
I was responsible for drawing the sprites in this video! Thanks for careful production. You can watch this lovely 1st Ann video when you are free.#LosersforLuxiem
Click>>> https://t.co/7vUB8aDtnJ
Good day, cute forest sprites!! I wanted to take this short time of your day to tell you:
You are loved, you did amazing, I am so proud of all of you!💚💚
Hope you all have an amazing day and get to do something that makes you happy!!
#PositiveVibes
Pokemon are CARRYING me through these animal-based ones!! We have @ArtsMikas next!! It's kinda funny that of like the last 7 sprites I've done, almost half of them were fox-based, right?
So to recap, the solution is to:
1) Cull off-screen sprites.
2) Disable rendering on the left 8 pixels of the screen to avoid sprites *popping* in and out.
3) Rest easy knowing that many of your favorite games did this too! 😉