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@StreetFighter Blanka. He was just really cool in SFII, especially with his original howling sound effect and menacing appearance!
Preliminary sketches for an unused Street Fighter II Turbo cover art, an illustration of Honda from SFII vanilla and an early sketch of Vega, drawn by the late Mick McGinty:
https://t.co/mruMxUvhPY
https://t.co/suNUbRdUoy
@KRISPYKAISER I can remember renting Super SFII and going "Who's that?!"
#StreetFighter2 #StreetFighter2TheMovie #Sagat #Genga #SF2 #SFII
#Bundle sold for $193 in October 2021
More #AnimeCel & #Cels / #Cel here: https://t.co/qJho0iGQqE
@AtmosphereC22
Honestly we've not gamed at all but you joined HaB and posted SFII Gief a few times so now you'll forever be SFII Gief to me.
GGs.
A little @StreetFighter art from a while back. I'm probably going to slowly go through the whole SFII roster at some point and make a bit of a collection. Who do you want to see next?
@CapcomAustralia
We went from Ryu looking like a complete badass in SFII to Ryu looking like a complete idiot… wtf is this shit? Ffs…. #StreetFighter
Thinking back, it may have been SFII, MK on the SNES, or Clayfighter.
But, I really think it was Double Dragon on the NES. https://t.co/v0qDypjQns
In a 1992 interview, Tetsuo Hara talks about his work for Muscle Bomber. At the time he had a 3 years old daughter who always beat him in SFII. So he started to get passionate about the game and, when the collaboration proposal from Capcom arrived, he accepted on the fly! 👊
Super School Fighter II X" artwork pelo Kinu Nishimura pra Capcom Club Magazine
#fgc #jogodeluta #fgcbr #fightinggame #jogosdeluta #kinunishimura #sfII #streetfighter #streetfighterII #SuperFighterIIX
Continuing with the Capcom love, today I've got a wonderful interview from 2000 with designer Akira "Akiman" Yasuda! It's a rich, wide-ranging conversation and he goes pretty deep on his experiences making Forgotten Worlds, Final Fight, and SFII. https://t.co/mBQz70muGC
@fffightinfacts It's not even SFII hair, ALL his sprites are Alpha Ryu, even the voice actor that just did an older Ryu impression but at times you can still hear that is still the one from Alpha, look by doing some little color changes, true Alpha Ryu is back
The real world is a dungeon in Super Smash Bros. Ultimate, labeled as the World Tour. In it, you can find several Spirits from the Street Fighter series, culminating in a final battle with Akuma's Spirit.
Moving from spirit to spirit parodies the movement of the plane from SFII.
Now we have #SFII #SFIV and #SFV Cammy #pixelart
V. II. IV. https://t.co/632oyngiv9
In no order between the three.
Super SFII X would probably go right behind them. https://t.co/djRMz4S5wb
To sum it up, I beat my friend pretty badly but then we switched turns trying to beat arcade mode only for Cheng Sinzan to beat the dogshit out of us. We walked away wishing we could play this at home because it was such a cool game--but we settled for playing SFII later.
Before I got into the technical/competitive aspects of fighting games, SFII's design of Ryu was something that stuck with me in way that changed how I viewed or what I expected from main characters in fighting games. Ryu was the epitome of cool to me.