gm🧘‍♂️
'Zero Distance'
The present state of being is not limited by the constraints of the physical world or the inevitability of death, but is accessible in each moment of our existence.

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Drew all of mine and rigged the initial models! ✨️ Eventually, I will have others rig their updated ones due to time constraints... orz

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Slumber lock - I see my creativity as a monster lying in deep slumber waiting for the right time to bust out and conquer the world, and I’m the one chipping away at it’s rocky constraints to make it free!

This one’s for ‘s

Done in

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Through the Looking Glass is officially 28 episodes long. 28 episodes that is divided (not equally) into two seasons. Those episodes are also long episodes, will be split into two or occassionally three due to webtoon/tapas file constraints. (1/2)

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rrverse valentines cards!! (teeny tiny thread + did not end up doing blitzstone bc of time constraints)

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The next stretch goal is making Yuu customizable! Yuu is the first Revenant the player will come across in the game (and has a very important role in story), and we planned him to be customizable.

Sadly, we had to cut that feature due to scope constraints, but we want it back!

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The wizard, freed from the constraints of caution and reason, unleashed a storm of magic. The forces of nature bent to his will, answering the wizard's every command as he reveled in his power.

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5/
express WHO they really are and to whatever ends they would like to be—surpassing any form of constraints of age, gender, body type, constitution, or any other physical boundaries.

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Okay Horsie news proper rigging is done whooo BUT it does not export animations to blender EVEN BAKED ONES and the constraints and controllers are gone and also none of it is scaleable so it's AWFUL so the rigging teacher can have this and I will animate with the naked bones💀

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I'd really like to see studios try to do anthology/stories within the worlds of certain series that have an interesting/changed world/setting

The possibility of creating new stories and adventures without the constraint of needing the main characters or main story from the game https://t.co/p70a0GNmjE

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THREAD / Sanji's Journey in One Piece, A reflection of Nietzsche's Philosophy

The idea of this thread is to understand sanji's philosophy and how it ties perfectly with Nietzsche's concept of Übermensch

🔵The idea of a superior human who rises above the constraints of society

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Kingprotea

Originally planned for Fate/Extra CCC, Kingprotea was scrapped due to time constraints and appears much as she was originally intended to in FGO.

Her name is taken from the Protea Cynaroides, also known as King protea, fittingly the largest type of its genus.

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We're looking for coders for the mod.
Due to time constraints, I cannot do it myself.
It's a paid position! I pay with Ko-Fi or Paypal.(details in thread)
If interested, please dm! Or show examples here and we will message you. We're primarily looking for experienced coders.

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To quote Doodles founder "We've always wanted to break out of web3's bubble and reach billions. Expect storytelling without constraints & AI animation generation R&D."

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New test for my games' logo with the constraints of the MSX1. 16x16 and 32x32.

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Follow Path + simplifies the process of setting up Follow Path constraints and adds 2 new properties to the object. Distance and Tilt which are accessible in the Dope Sheet and Graph Editors. https://t.co/ylTmyVNHVV

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I've been wanting to create a bigger piece of pixel art, so this month I made a sweetie shop🍧💖 This is the first time I've worked without a time constraint and I enjoyed it very much 🌟

Palette: by 🍭

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GM Dears !

Quick infos :
- after consultations with jury : Cat B. is cancelled
- get ready for a powerful Cat C.

-> No music constraints. No theme.

Jury chooses winners for each medium. -> 7 Podiums.

More max. interactions, submissions on Twitter

⚠ Spots will be limited ⚠️

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my fursona has been freed from the constraints of 256 tris!!

HUGE thanks to my dear for creating the mesh (aka, the hard part). I did everything else (textures, shading, rigging and shapekeying)!

~5k tris (w/out outline), 2048px texture (base+roughness+displacement)

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