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there we go! i added a larger static chunk of geometry on a second VAO.
without optimization, my browser slows down at about 2 million polygons, which isn't bad considering my budget for this next project, for stylistic reasons, should be much lower than that.
Are you🫵 looking for
physical based abstract NFTs
for either aesthetic reasons or for tax optimization?
Well, you're in luck 💃🪩✨
⬅️ acrylic painting (Open Edition)
➡️ oil chalk painting with photo elements (SuperRare)
⬇️ links below
⬆️ mood up ♥️
Suddenly found myself working on a new model, this time with an emphasis in optimization. Not exactly low-poly, but should hopefully be enough to satisfy the stringent limitations of the Quest out of the box. I feel like I'm *really* starting to get this down to a science.
#stablediffusion on Mac got 12% faster! (12 Unet steps 12.03->10.76s; avg of 10)
upgraded pytorch 789b143...acab0ed (Dec 23–Jan 6)
wonder if it's due to razarmehr's torch.linear() optimizations (made BERT 3x faster)
https://t.co/r5HBnpm5RW
more to come when macOS updates!
Finally finished up the retopo and hair optimization for @Techsgoggles dino, workin on some UV's next.
I will say a little about bugs, because we all need to understand when the development of overwatch PVP 2 REALLY started. that the optimization of the game is not bad, there are errors due to new features that they simply did not have time to test.
#Overwatch2
The next Pokemon generation should be Pokemon Great and Pokemon Bad. Pokemon Great is a Great game with no glitches or performance issues and Pokemon Bad is even worse than Scarlet and Violet in terms of optimization so we never have to lose the comedy that is Generation 9.
Hand-held Porting, Screen Optimization, Accessibility, Controller Support, & Community Translation...we're kinda busy these days😅
Read all about it @ https://t.co/omkt2U7881
Oh, and w/ the #steamautumnsale starting, consider nominating #Vagrus in the Labor of Love category.🖤
Just a reminder to PS4 players. We're adding some performance optimizations to address stuttering/lagging and will get them up as soon as we can. https://t.co/3ZD7my8YuK
@silokhawk And I still don't run into those kinds of mistakes, just simple things like loading 3d models and poor optimization when loading certain areas of the map.
After a long COMPLICATED journey of optimization and edits to Unity's own graphics engine, VACUULUS is now running a crisp 60fps on Nintendo Switch and looks genuinely great! (full look coming soon to my patreon). (Younger) Porter sure is excited about it!
Starlings WIP
- 100% generative animation
- rare night sky mode
- lots of optimization done
Will be available this week!
#wip #creativecoding #generativeart #fxhash
Why it takes so long to make a #JuVentures scene from the amazing art @JujiBla (and in this case
@ManusArtChamber) drew is that it has to be fine tuned in engine, like this collider
before (over 300 points)/after (32 points) optimization
#gamedev #indiedev #madewithunity
Character retraining in progress, 14 more to go before training is complete, This version of Myld brings the animated version changes from earlier in the year to the mainline version. design wise some minor changes & anatomy optimizations #Pixelart #pixelartwork #pixelartist
Recently, we added some accessories to Elysia's model,And model optimization。
#HonkaiImpact3rd #Honkai3rd #Elysia #ZBrush