Creating a 2D/3D world with a painterly feel took a lot of collaboration and iteration. We layered splines, textures and sprites with a colour and weather system to create structure and atmosphere.

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" Jagged Spline......Don't mind to open fire. "

* NEW DROP* in "Geometries Mercs"

"Jagged Spline"
0.06 ETH
https://t.co/x3Kzj5mK3T


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" S Spline....Never Tired to break hell "

* NEW DROP* in "Geometries Mercs"

"S Spline"
0.06 ETH
https://t.co/x3Kzj5mK3T


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geesh, what about lewdd slow-mo spline animations

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this is from my upcoming video on splines, to demonstrate surface discontinuities

this join is C1 (and thus G1) continuous, but it doesn't meet the criteria for G2

this discontinuity is usually hard to spot, until you look at its reflections 👀

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[#Palevol] The potential and limits of Thin-Plate Spline retrodeformation on asymmetrical objects: simulation of taphonomic deformations and application on a fossil sample of limb long bones.⬇️

🔗 https://t.co/YTD9GSn10T
✒️ et al.

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We have a new paper out today in CR How to retrodeform asymmetrical fossils (such as limb bones) using 3D geometric morphometrics and thin plate splines (TPS), accounting for intraspecific morphological variation. https://t.co/w8AhcSbobe

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spline hair is my favorite (also 8k normal map looking nice)

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god

anyway finally posing i think after lots of false starts and tweaking

using spline IK to control a lot of parts of this dweeb and i'm worried i'm gonna have to use spline IK for EVERYTHING

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Zebra are a bit influenced by the FreeCAD tessellation, is a bit ugly but here is, you can have an interactive B-spline comb view when you use the sketcher Workbench

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To create perfectly curved organic shapes, you have to go beyond rigid software 🚀 See how our expert crafted this comfy using nifty features, like Loft, Spline, and Shell. Want to create it yourself? Full video 👉 https://t.co/csTgevCZaL

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for context this is what i can do with a mouse without using splines / curves, and without a reference sketch... https://t.co/MwrlH1dQlV

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I did the final test, with surfaces and b-spline curves and after this object made with surfaces and joined in a perfect solid with you can do everything .. free form modelling IGES exported and opened in other application :)

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Love developing new systems. This one (still a work-in-progress) involves L-Systems, clustering algorithms, convex hull, randomness, and bezier splines. Combining mathematics to produce art is one of my favorite things in life :)

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The swift's of summer 🌿
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They've been gone a while now but still thinking about them. Animated only with the line and spline tool in TVPaint. Keeping it easy breezy simple 😎
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Low-degree semi-structured splines (#LDssS) is a add-on that converts quad-dominant meshes into B-spline patches. Maybe can be an useful step, for further development, or to import IGES into Blender's Nurbs https://t.co/YOovUKWZeX

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afaik ! I can't spline animate in clip so I'll have to look into a different animation program to make this style possible. but! I decided something else should be spline editable. I'm A Genius.

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I've made an animation with Mumei art, with help.

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