Viewport and final render (final render had a touch of photoshop effect )

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Hey man what’s good ? So one here is a work in progress but I don’t know I kinda like this viewport render alot for some reason

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I'll be fixing some minor issues on the Breach Rig, maybe adding some additional textures, and recording a tutorial guide on how to use it before releasing. Planning to do it all until Friday.

(Eevee viewport render with no post-processing)

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Here is a pic of him in the viewport, a pic rendered at 200%, and then one at 100%. Still has some missing details from the original clay model (kneepads wrapping around, pants being wrinkled)

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I FINALLY 3D MODELED A TREE IN BLENDER!
Also made a scene right after :DDDD

But sadly my 3D viewport and framerate became a slideshow 😭

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👀straight out the viewport

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Preview of the new mesh editor UX, still early WIP. But all of the relevant controls have been moved in to specific spots in the viewport.

I first off plan on making the tool area larger and probably vertical (like in Blender)

Options area will get dropdown options

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Experimental carbine scope, and some footage of the new forest floor. Working off the main camera for now because of some strange texture corruption with viewports

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HD shot of the latest version inside Maya viewport (started life in Blender/Unity, remaking it each time lol). Stay tuned for something eventually?
https://t.co/gYYDBXx4mI

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I block the basic volumes and either create my own furnitures or grab free assets on Sketchfab. Right here I traced a screenshot from the Viewport but I'm experimenting with cameras so I can adjust the depth of field and perspectives! (It's mostly a guide so you can always adapt)

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i was coughing too much to sleep so he is actually assembled + textured for real (the gold parts of the coat dont show up in the viewport fsr but they do ingame) https://t.co/K1sLuQJx0d

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Another way to do these quick smear type viewport VFX is to use Maya's sweep mesh creator then apply vertex color and alpha to soften edges https://t.co/jZ7X7gSHOY

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Some viewport renders

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ALPHA - Render

Viewport from Blender
Render Output from Blender
After Effects + Photoshop - Final Image

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So here is a quick viewport look at the current model 😊
I will release a few other rendered shots a bit later today 👍

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While the auction is in full swing i thought i share a little viewport footage from blender. Unfortunately I didn’t record the creation in vr this time, but i will fix that with the next one.

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Various random viewport closeups to show off the paint shader solution I came up with. I'll explain a little how it works below, but it uses some custom render stuff, so won't work in regular blender.

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Merci, je penses que je vais faire une autre scene 3d une situation différente.
Ça donne ça dans ma viewport 3d.

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