what do you call this aesthetic? Its not quite y2k and is found a lot in 90s raytracing renders

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it's fucked up how most GPUs released over the past few years have built-in raytracing capabilities, but no games have released that look like this:

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Draco's Official new character sheet is out!

©QueenDraoDharriott DO NOT COPY, TRACE, REPOST, HEAVILY REFERENCE OR CHANGE IN ANY WAY. THIS WORK IS TRACKED THROUGH COPYTRACK AND SCANNED FOR THEFT.

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Yr un chwaraeon = yr un chwarae teg 🤝⚽️

💪Nid yw sicrhau hawliau yn bygwth ond yn hytrach yn grymuso pawb.

💪Wrth i bêl-droed merched ffynnu mae cyfleon a phosibliadau newydd yn agor i garfannau ehangach o fewn cymdeithas.

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I didn’t like the typical weird food/fruit comparisons, so I’m making my own I’m posting each week here and on my Instagram PeachStateFish 🍑 babies should totally be measured by fish sizes 😂

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Normally computers treat light like spraypaint. If it gets painted, it gets lit. If it doesn't, it's shadow.

Raytracing is closer to how light beams actually work. A fuck ton of lasers bouncing off things, passing through glass and stuff.

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I’m so excited for this week’s fish because it’s one of my all time favorites: the ALABAMA HOGSUCKER! I can’t wait to show my son one of these and I hope they make him just as happy.

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With thin film transmission support now in three-gpu-pathtracer you can finally render realistic cellophane crabs! 🦀

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Trying out a prompt:
raytraced street in the rain

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Woahhhh we’re halfway thereeee! 🎶 I’m so excited that I’m 20 weeks today and our little boy is the size of a Warmouth. He’s also just as feisty with all of his movements 😂

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symbiot, Tabaxi, 8k, raytracing, fantasy character, beautiful composition, cinematic lighting, light novel cover art, digital painting, extremely detailed, sharp forcus, cinematic postprocessing

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🍸 High Spirits! <-- thursday, 16:00utc, fxhash

four things that didnt make the cut:

1 - these weird clouds
fbm raytracing is very confusing..

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A preview of the new render I'm working on, with poses and raytracing enabled.

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"graphics are the first thing finished in a video game"

ok then explain why our 2D mockups by don't look anything like our final 3D rendered photorealistic raytraced 4k in-game graphics?

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Elfie Portrait Colors: Four
Version four of a portrait of my 3D character Elfie.
A series of four portraits exploring the interactions for the colors originating in a 32-bit raytrace.
0.15 $ETH

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Stable Diffusion prompt: raytraced render and digital painting of humans transforming into ethereal modest biological gods wearing cosmos as clothing and holding holy symbols, by greg rutkowsk...

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"itself, raytrace, a hyper - lifelike, photorealistic,
digital painting, aesthetic, artstation, intricate oil"

These were generated on my local RTX3090 at 1024x640, 90 steps using euler_ancestral sampler & for many of these I used an init_img to get the composition just right👌

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