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so I wanted to have fun so I loaded up the high poly MA5C made by @Vuthakral and slapped on the high res MCC MA5C textures. tried my best to convert the 2K PBR textures rather than use the ones made specifically for H3 PC.
shaders can use some tweaking but this is how it looks.
#3DCG #3dart #ATLA #TheLastAirbender #3Dsculpt #3dmodeling #WorkInProgress
Progreso con detalles finales y PBR testing, pre-texturizado.
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Progress with final details and PBR testing, pre-texturizing.
Shark and skiing
Baby shark, doo, doo, doo, doo, doo, doo
Blender (free for everyone):
https://t.co/QhO8cI4a3b
SFM (PBR materials):
https://t.co/uTIeghDmEw
Spreadsheet with models:
https://t.co/o57GvFrKa8
Creator code: MrShlapa
This set of pans includes a Frying, Saute, and Wok. These models are suitable for game assets, in VR & AR, with a PBR workflow, and is also suitable for realistic renders. https://t.co/cWfQSOVmjv
@tttbone95 I'd prefer using his KH3 model due to it having PBR resources.
also enjoy courtney forgetting that 3d coat does pbr every time she opens it and jumpscaring herself cause she doesn't know how to turn off depth 😭😭😭
Low-poly raven model with PBR materials, fully rigged, animated & textured, made in Blender 2.8, game-ready. Several skins available. The feathers are all geometry for added realism. https://t.co/9rs77ccgIb
May as well join in 😊 I'm a 3d artist in games that focuses on stylized environments, mainly hand painted but I've just started doing some PBR stuff 😁 #NobodyArtistsClub #NobodysArtistClub
・スペキュラがReflectionマスクのカラーを無視できるようになり、マスクでSmoothnessを調整できるようになった事で、より「PBR風」な表現が可能になりました。
(Reflection→Advanced SettingsのUse Mask Color for Specular のチェックを外してください)
So got my hands on some juicy League of Legends Wild Rift models~
to my surprise, it uses PBR set up :o
Most of the high poly models, which is used for the model viewer, are around 12k-16k tris, face expressions are done via shape morphs
お題「海の幸」
海老。それも黄金の。
金属質テクスチャはPBR Materialがあると作りやすい。ここからUV展開してノーマルマップや粗さを設定するともっといい具合になるかな
#3DCG
#blender
#深夜のモデリング60分一本勝負
Steel Container Asset Package includes various steel containers, PBR-ready, for use in cinematic and games. Textures are in 4k Resolution. Package is also available in Unreal Engine and Unity formats. https://t.co/008WLqEioo
Coming Soon To A Site Near You In PBR And 2009+