If anyone was curious about my colored pencil process
I start by coloring really lightly to map out the colors, then add layers of the same colors on top to solidify them (leaving areas that I want highlights light), and then do most of the blending and smoothing at the end

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🦑It's here to fix you. A simple smoothing out the rough edges of your personality and...other things...🎨Alex Konstad🦑#Lovecraftian

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Slight edit.

Smoothing out some stuff on her upper torso.

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i did the sailor moon redraw but as an experiment. im smoothing her out now

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Here's an update of my re-design for the Tower enemy from Phantasy Star 4. Smoothing out the hatch opening animation, and added some steam/exhaust effect as it does.

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Top left is around my line quality for boards, but it's usually more simplified than this. Top right are my roughs for illustrations. From that point on, it's picking mediums/software/brushes that will get what I want. Rotate the canvas and utilize smoothing options if able.

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In this week's report, I reflect on the first alpha test, and smoothing out stutters.

https://t.co/AhW3yOCFfO

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still lots of work to do with latency smoothing, but the moving player here is being controlled remotely over a network :0

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More practise. I wish I knew how people got their sculpts looking so goshdamn smooth. Mine always look sketchy and scuffed and jagged even when I want near spherical smoothing

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Practice
The right side is the rough. I ended up softening some edges but I need to be more confident on my edge control and limit on smoothing everything out

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Progress Update! Merging and smoothing pass on the head and worked the hands into something that I don't totally hate. On to the feet. I guess I'm going to have to figure out how to pose this thing. Played around some but failed. I'l have to play some more.

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After a month off I'm back to my figure studies. Not as rusty as i worried but still plenty of smoothing out to do.

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Started a smoothing and blending pass on the body. Lol had to hide them ugly hands and feet for now.

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game jam is almost over and my procedurally animated spider can walk on anything!

Needs some smoothing and the camera needs a full system upgrade but I'm pretty happy with it for the jam submission :)

2 more hours!

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i made this just to transfer it to ac
i transferred by hand so i could fix any weirdness that the smoothing might've caused...

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Made a Yusuke Kitawaga/Fox sweater for my villager! Unfortunately the belts look like crap due to the game's pixel smoothing lol.

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I've been really enjoying and learning more on how to use blender.

I need to get better at smoothing out the movements of the characters cause they look stiff

Other than that there's so much i can mess around with compared to SFM

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Good morning art friendies ☀️

This is an animation I'm still working on. Working on smoothing out the motion.

I recently started streaming illustrations, animation, etc. I even have a social discord, shop and Ko-fi.

All of my links are at https://t.co/B2r8BCh0UZ

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Finished 2nd piece in this series. I love doing the freehand drawings. Totally follow my instinct and draw whatever I like. It is really smoothing my soul when I did it. I would call this series Odd Thinking. 😊🙌⭐️🌝 Coloring by and

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