Procedural Hard Surface Design With  
パネルラインを複雑に

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Hi, I'm Antti, a procedural and technical artist. My special favorite is creating procedural tools with lots of art directability in Houdini and such.

Happy enjoying all the awesome posts!

Portfolio: https://t.co/xhYyBSAmM3

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Join our live Stream together with !

I'm going to create my vision of the Elf Shell :)
using Houdini, Redshift, Zbrush, PS and Substance Painter, Daz3d
https://t.co/GDKHKaQkEh

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Procedural Hard Surface Design With

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Procedural Hard Surface Design With

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Procedural Hard Surface Design With

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Crater Variations, the shattered ground ones are heavily weighted here, but you can see the regular ones in one or two frames

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[37] untitled

4320x5400 px


Created with houdini
Rendered in vray
Post Produced in photoshop

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💁‍♀️{DAY25のDAILY WINNERSが発表されました!
Images部門、Animations部門とあります。

選ばれた方々おめでとうございます!㊗️

https://t.co/7OoonA1PDg


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One of my fav PAL results when testing the procedural system with , always surprised by the variety of outputs! 🦾🤖
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“Harry Houdini” by: Frank L. Kolbmann
(#2 Pencil Drawing)

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Hellow YoBoy Houdini

Are you looking for a particular style?

Our studio would love to draw your PFP !!

https://t.co/Ex0eB8f6Rw (•◡•) /

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Harry Houdini was born on this date in 1874.

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Mardini 2022 - Day 23 - KineFx Skeleton Blend Node

Wasn't sure what to do for this node...so just went with a golden snitch for animation. Was fun to set up the rig for this. The model itself is not mine, I downloaded it from GrabCad.

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Mardini 2022 - Day 21 - Skeleton Node

Had wrong day typo..not sure if editing tweet is possible...so had to repost to fix :)

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We are super excited to announce not one but two new members of the team. Joining Alan is Christos Stavridis !! Please say hi and give him a virtual fist bump :) 🥳

Some of your may already recognize Christos from this piece:

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this is my gremlin houdini she & (very quick messy coloured & eared) catboy shouto will join ur guards i guess

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