Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

2 2

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

1 5

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

3 9

Hey Diogo!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

1 9

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

1 3

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

4 8

Hey Red!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2ttM8p

6 11

Hey Nova!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

3 7

Hey Gobbo!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

1 4

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

3 5

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

3 8

Hey there!

Looking for rules to encourage descriptive and tactical combat in 5e?

Injuries & Vile Deeds launches May 31st with 200 new feats, items, spells, subclasses, terrifying monsters, and villainous NPCs!

Sign up to get notified when it launches: https://t.co/gvHS2tteiR

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✧༺🎃༻✧✧༺🕯༻✧✧༺🎃༻✧
Dazzling moonlight and sugary spells,
be lured with sweet spices and a trail of grim petals, a witch will await you with a mischief grin and beckon you upon the devil's blooming garden.
✧༺🎃༻✧✧༺🕯༻✧✧༺🎃༻✧

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Some tinker, some cast spells, Others are just Mad~ Mad as can be.

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Commission for

Gabe is a pretty powerful frost mage so he needs as much mana as he can get for spells, though I think that merchant sold him a potion too powerful for his own good

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The challenge is on this year too for

From non-electric lights to plant growth spells, what Saligian customs do you think would benefit our planet?

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A man who became a magician that grants himself access to a wide variety of offensive and defensive spells, mostly related to grass-type attacks.

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Humans weren't designed to cast spells, but that didn't stop them. The circular plate on the arm is the input. a device to allow mana into the body. it has to be learned like a second form of breathing. then magic can be used though an output. which are the metal tipped fingers.

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