画質 高画質

Hello people, coming back from hiatus, i'll be posting some concept art an conceptualizing more of the world and story of the game rather than animations or in game sprites have a nice day <3

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here, have a fun little demon character i've been working on. prompt here was "cute collectathon platformer protagonist"

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Yeah you should be excited for 16 Bit Platformer Sisko instead

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Rayman 2 has phenomenal art, story, and music, and yet it always feels super underrated to me, despite all the ports it gets

Mario 64, Banjo Kazooie, Crash, Spyro, and Sonic Adventure tend to always get all the love — but, honestly, I think Rayman 2 is my favorite 3D platformer

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New Downfall character:
Alphonse
he just exists so i don't have to be switching the secondary combat characters every time a new dream starts lol ( + he's also an excuse to add parkour and platformer elements to the game to spice things up a little)

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This week on the Adventure of Captain Carrot! A booberry'ed Carrot? what madness has this ghost pepper created? find out next time!!! also... the CC overhaul has begun! next patch next week

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Merry Christmas and Happy Holidays from us! Also here's a first look a very special character from our game! (She usually dresses a little differently though)

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Aaaaaand why not creating a small platformer in Unity?
Holiday coding!

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I codenamed my gothic platformer project for the NES ”Borscht” because of this delicious favourite soup (excuse the mundane pic): barszcz czerwone; more known as its russian variant. I’ve got my own secret recipe. Maybe i’ll share it in the game manual.

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One of the best Platform games on the Amiga is it would also play some of the music from the movie also, a really decent Platformer with great humor and animation.

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Savage Platforms was a single screen platformer with a lot of promise in the days when software was lacking. A burglary would put an end to the game being finished and released. Check out the demo and diary scans at:

https://t.co/vv6uLlrgk5

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I just realized that today is now 33rd birthday (First game released in Dec. 17, 1987).

I honestly can't say much other than a thanks for being there to solidify more of my love for platformers. I haven't had this much love for a game franchise since Sonic.

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