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Brainoids 2nd #Giveaway 🎊
🎁4 winners: 1x #iPhone13 (256GB), & 3x Brainoids NFTs
Enter:
1️⃣Follow @MystikusaNFT & @Brainoids_nft
2️⃣Like & RT
3️⃣Tag 4 friends
4️⃣Join Discord: https://t.co/aveFfa8uME
Ends on October 27th ‼️
#NFT #NFTGiveaway #NFTs #nftcommunity #NFTshill
Drawing Wario everyday until there's a new Wario Land game day 256.
IM GONNA BE REPLAYING FNAF VR SO IM DOODLING THIS BEFORE UNPLUGGING MY TABLET
🚀🏆Brainoids 2nd Giveaway Announcement!
4 winners: 1x #iPhone13 (256 GB), and 3x Brainoids NFT
To enter:
1️⃣Join Discord: https://t.co/2EIqpHK8jQ
2️⃣Follow
@Brainoids_nft
3️⃣Like & RT original tweet
4️⃣Tag 4 friends in original tweet
Announced in Discord on October 27th.
Brainoids 2nd Giveaway Announcement! 🎊
🎁 for 4 winners: 1x #iPhone13 (256 GB), and 3x Brainoids NFT
To enter:
1️⃣Join Discord: https://t.co/HORNMImFfN
2️⃣Follow @Brainoids_nft
3️⃣Like & RT
4️⃣Tag 4 friends
📣Winners announced on October 27th, 2021 on our DISCORD📣
Today's update scales up the display size of all of currently available costumes (256x516).
Is this preferred to the former?
Kurenai's guide will be published at some point this week.
#ActionTaimanin #アクション対魔忍 #액션대마인 #Action對魔忍 #Action对魔忍
Greetings, Adventurers! 🌻
Blacksmiths Agatha and Sen are proud to present Vol.3 in the Headgear series, which includes 4800+ high quality #GameAsset icons sized at 256×256. You get single .png, sprite atlas, and even .psd files! Use our wares in your #GameDev engine of choice.
Chilling under the tree
256x256px - 36colors
#aseprite #pixaki #pixelart #ドット絵 #comfort44s (palette) #pixelartday
今日の猫描き/256
こまちちゃん
コロンと横になる
(倒れる?😂)こまちちゃん。
う〜〜〜〜
カワイイィィィ〜〜💕💕
🎨フォロワーさんの愛猫を描いてます
オーダーも承ります
👇インスタでも
https://t.co/PwSXKGYWPC
#猫好きさんと繋がりたい
#エキゾチックショートヘア
制服コミュニケーション3 参加サークル紹介
・B 03
はるいろのはなかご(なか ちひろ様 @naka_chihiro)
ぷにぷに度No.1!
素晴らしいグラデーションで描く制服イラストはなかちひろさん独自開発の256色のグラフックツール「mac_poco256 @mac_poco256」この彩色が256色??
#制コミ
That one on the right side is the 512 CLIP Guided Diffusion model.
The same init and settings on the 256 guided diffusion model stray far from the pixelated look, I assume because the init had to be stretched/upsampled more for the 512