画質 高画質

Over Exposure
Created in

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A quick experiment: 3D sculpt + displacement + overpaint in PS.
This definitely has a lot of potential for future artworks. I want more.

Plastilinské as my favorite test subject again.

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blender生活211日目。
モデリングとテクスチャはほぼ完了。
多分忘れ物もないはず。
次はスキニング、シェイプキーの作成。
ここまでで、8日もかかっているけど上級者はもっと効率よく作るんだろうな~とか考えてます。

9 110

Still working on the damage on the upper brace.
I spent some time to make some custom grunges in substance designer that I could use to damage the larger surfaces without ruining the shape of the carvings

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Nach längerer Zeit habe ich mich mal wieder an Blender gesetzt und habe einen wirklich schlichten Kompass gemacht. Quasi ein Ur-Symbol der Navigation.^^

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Added physics for the hair, breasts and skirt to Maki. I still gotta fix the collision issues but I'm quite happy with the result.

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"Mikey Rise up!" ( I try base it of off the show so if you have some things to point out pls do^^ )

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I'm really excited about the new DBZ Kakarot DLC, so I wanted to make this image of Bardock with his bandana in his hand. I hope you like it

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End of the night update on this one!
It took me a while trying to get some cool looking markings to go around the bands but in the end I think I like what I ended up with.
Just need to grunge up the rest of it now.

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I made my favorite anime Fireforce Shilla through Blender.



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'The Legend⚔️' Close-up + Clay render

5000px X 4000px High-Resolution .png

Made with +

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[𝑫𝒂𝒗𝒊𝒅 𝑴𝒂𝒓𝒕𝒊𝒏𝒆𝒛] 𝐂𝐲𝐛𝐞𝐫𝐩𝐮𝐧𝐤: 𝐄𝐝𝐠𝐞𝐫𝐮𝐧𝐧𝐞𝐫𝐬
3D Render

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Help the project out with big about of money unlocked by simply just donating only $1 - quadratic funding ftw! https://t.co/c1Pts2ubDx 🐺

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