I'm working on a digital painting. Doing hair and fur textures are hard.
Sketch and hair/fur texturing.

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Ok so I'm midway through texturing the Seats and Pedestal. Still got some labels and tweaks to go but its heating in the right direction I think (Apologies it's not rendered in exactly the same way but Substance is being awkward and crashing when i try to render) Stuff happens :(

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substance painter took a while to re-learn but I think I'm done texturing this jack-o-lantern ;-;

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Alright, so I put together this little concept drawing for a pretty spooky Tf2 cosmetic
But the problem is I don’t know a whole lot about modeling, and know absolutely nothing about texturing!
So just lemme know if you’d wanna help or something I guess?

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Haven't shared much in a while, but here's an environment design for school. Main tonal shading is done, but will probably go back later for color and texturing.

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22/05/19

Modélisation 3D et texturing de Dodo de Doremi Magique (Ojamajo Doremi).
C'est la petite fée de Doremi.

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"C4D hair + Arnold ... I also used texturingxyz alphaSkin maps for the displacement."

By: Hadi Karimi

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https://t.co/tx39xGyhB6

Texturing/rigging in Blender and checking out Ace Combat 7's new DLC mission!!

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tries to play with texturing on manzana

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just shading and texturing left 😄

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Just got through texturing the model update of Luan Loud from The Loud House! Now I'm going to rig her. :D

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Welcome to my collection! Please enjoy 3 unfinished painting experiments and 1 ongoing texturing project. I have a lot going on with the 3D project but enjoying it and trying to sneak in drawing around the edges.

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[mild gore warning]

Decided to experiment with and expand my art style abit using Cinder as a test subject. Mainly working on texturing (with some lite shading but don't get used to it, i hate shading lol)

Skele-tits! 👌

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Flower Guardian.

Been drawing a lot of dragons and wyverns recently. I used to draw only human characters strictly just because I liked outfit and weapon designing for a fantasy genre. But doing new things are always fun to do, along with trying out new texturing methods.

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Practicing some 3D modeling and texturing, while making the assets for my next project.

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Hyallo, I'm Anne! 🙋‍♀️ I'm very proud of this piece because I did a lot of things well - creating a distinctive face shape, texturing and coloring hair, lineart, the weight and feel of the clothes and bag, and the hands too ofc. It's my current favorite! https://t.co/1I4aCNhih0

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Starting my mushroom challenge diorama! Most of the modelling is done besides the character , just starting texturing. Found out I love 3DCoat 😯

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