tries to play with texturing on manzana

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just shading and texturing left 😄

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Just got through texturing the model update of Luan Loud from The Loud House! Now I'm going to rig her. :D

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Welcome to my collection! Please enjoy 3 unfinished painting experiments and 1 ongoing texturing project. I have a lot going on with the 3D project but enjoying it and trying to sneak in drawing around the edges.

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[mild gore warning]

Decided to experiment with and expand my art style abit using Cinder as a test subject. Mainly working on texturing (with some lite shading but don't get used to it, i hate shading lol)

Skele-tits! 👌

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Flower Guardian.

Been drawing a lot of dragons and wyverns recently. I used to draw only human characters strictly just because I liked outfit and weapon designing for a fantasy genre. But doing new things are always fun to do, along with trying out new texturing methods.

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Practicing some 3D modeling and texturing, while making the assets for my next project.

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Hyallo, I'm Anne! 🙋‍♀️ I'm very proud of this piece because I did a lot of things well - creating a distinctive face shape, texturing and coloring hair, lineart, the weight and feel of the clothes and bag, and the hands too ofc. It's my current favorite! https://t.co/1I4aCNhih0

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Starting my mushroom challenge diorama! Most of the modelling is done besides the character , just starting texturing. Found out I love 3DCoat 😯

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STEP 4: Texturing

No actually THIS is the most tedious step. It's super boring, just trace details of each component - redraw them at different locations. In game the animation will play only once and is designed so that you can't take all of it in anyway. I had no fun here

4/5

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More hairstyle and texturing work.

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Texturing on substance. Probably is the first time I know what I'm doing in this software after 8 months.

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highly scientific texturing techniques

(kind of want to make a shirt that says front and back on it IRL)

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Hey man, I commented on your rose video on youtube, I actually thought about doing some more patterns as a way of texturing different areas on this drawing as a result of seeing your vid:

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THANK YOU ALL FOR COMING OUT TONIGHT! you guys rock! Got a lot more of Bulkhead's dirt applied! He approaches the finish line, and its looking like 1 more solid night of texturing before I'm calling him ready for assembly!

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Finished my I.D. Color Map :) Mage of the Maw Texturing is underway :D (Not actual colors, just identifiers)

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Learn to use ZBrush, Substance Painter, and Blender side by side through the entire sculpting, texturing, and rendering process. In this course I will show you my whole process to create a current gen PBR character for games. https://t.co/groKr8gK8t

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