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Just got through texturing the model update of Luan Loud from The Loud House! Now I'm going to rig her. :D @NickAnimation @CPucelli @TLHWiki #TheLoudHouse #Nickelodeon #3Dmodeling #cartoons
Welcome to my #WIP collection! Please enjoy 3 unfinished painting experiments and 1 ongoing texturing project. I have a lot going on with the 3D project but enjoying it and trying to sneak in drawing around the edges.
Marmoset Viewer Showcase | Merlin's Beard! by Milly Parkes. Powered by #Viewer. https://t.co/9LFRNgDH3k #3d #webgl #characterart #render #rendering #texturing #artstation #modeling #3drendering #stylized #marmosettoolbag
Marmoset Viewer Showcase | A hero's welcome by Rory McMahon. Powered by #Viewer. https://t.co/uHToP6iYPK #3d #webgl #characterart #render #rendering #texturing #artstation #modeling #3drendering #stylized #marmosettoolbag
[mild gore warning]
Decided to experiment with and expand my art style abit using Cinder as a test subject. Mainly working on texturing (with some lite shading but don't get used to it, i hate shading lol)
Skele-tits! 👌
Practicing some 3D modeling and texturing, while making the assets for my next project. #learnbydoing #gamedev #newproject #3dmodeling #texture
Hyallo, I'm Anne! 🙋♀️ I'm very proud of this piece because I did a lot of things well - creating a distinctive face shape, texturing and coloring hair, lineart, the weight and feel of the clothes and bag, and the hands too ofc. It's my current favorite! https://t.co/1I4aCNhih0
Starting my @Sketchfab mushroom challenge diorama! Most of the modelling is done besides the character , just starting texturing. Found out I love 3DCoat 😯
STEP 4: Texturing
No actually THIS is the most tedious step. It's super boring, just trace details of each component - redraw them at different locations. In game the animation will play only once and is designed so that you can't take all of it in anyway. I had no fun here
4/5
highly scientific texturing techniques #3dmodeling #WIP
(kind of want to make a shirt that says front and back on it IRL)
@stevie_mtz Hey man, I commented on your rose video on youtube, I actually thought about doing some more patterns as a way of texturing different areas on this drawing as a result of seeing your vid:
THANK YOU ALL FOR COMING OUT TONIGHT! you guys rock! Got a lot more of Bulkhead's dirt applied! He approaches the finish line, and its looking like 1 more solid night of texturing before I'm calling him ready for assembly!
Finished my I.D. Color Map :) Mage of the Maw Texturing is underway :D (Not actual colors, just identifiers)
#WednesdayThoughts #gamedev #indiedev #3dart #Blizzard #characterdesign #fantasyart #artistsontwitter #artistsoninstagram #zbrush #3D #OverwatchFanart #games
Learn to use ZBrush, Substance Painter, and Blender side by side through the entire sculpting, texturing, and rendering process. In this course I will show you my whole process to create a current gen PBR character for games. https://t.co/groKr8gK8t