Night mode renders with volumetric fog.
Procedurally generated 3D structures in Three.js using "game of life" algorithm, then exported to 3DS MAX

25 125

Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX

17 96

THREEjsへのモデリング移植にもようやく光が見えてきたでござる

0 1

Learn how to create gooey reveal hover effects on images with Three.js using noise within a shader https://t.co/rcROtpn4Ij

2 4

First article I did w/ to create motion hover effects with images distortion and whimsical fun features, is now released 🔥

Check it out ⟶ https://t.co/UUMglL8BNE

16 145

processingでつくったものをTHREEjsに移植ちゅう。。ぜんぜん順調ではない!これは腕です。

0 3

Threejsとりあえずカクカク錐

0 0

Some of the colours for new splash page for

1 2

Made this about a month and a half ago on . Not sure why it got some 1000+ views all of the sudden but check it out I guess

https://t.co/hnMlTNUdFY

2 30

And last piece for this interactive 3D illustration : some ribbons. We all love ribbons right ?

10 110

If you don't know me, I'm an experienced freelance data visualization designer/creative developer and I'm available for work right now for short- or long-term projects. PM if you'd like to work together.

2 9

The dance move demo is online. It has 3 distinct dances and 1 random, that changes each restart. Camera control: mouse (left-,rightdrag,wheel), touch (1x,2x). https://t.co/8CNcdC11kk

3 2

Trying to visualize some funky dance moves.

6 10

Ported the fake subsurface scattering from to It requieres baking a thickness texture, but might be useful in some scenario

1 9