Full results and releases of Revision 2019 🇩🇪, the biggest demoscene event of the moment, are now available!
https://t.co/hgvPUe9tOH

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I picked up a copy of Age of Heroes on the new Rastan-style arcade adventure by and co. Great visuals, branching paths, and a basic level-up system, this is one of the more accessible titles of late! No dodgy ropes either 😉

https://t.co/qhWc6tSOj6

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Quick conversions ... old Sean Doran and Shaun McClure screens and a couple of mine ... all converted to C64 palette by Me ... 😉

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Now available for Commodore 64... Microfair Madness... a new "old" game converted from the 1991 three-part Spectrum 48K text adventure, thanks to the magic of ANTUR and the power of DAAD... also includes three complete bonus adventures... https://t.co/5Ya7dAn0X2

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"Sam's Journey" - technically and visually one of the most advanced C64 games is currently being ported to the NES. (by )
(Screens 1+2 = | Screens 3+4 =

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"Future Blind" by me (Prowler), 2012 [16 colours, 160x200 pixels interlace, C64 multicolor] - Entry at the Datastorm compo, placed 1st. Also used in Fairlight's demo "One Quarter".

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2005 > 2015/2007 > 2017 Top pics = newer.

C64 MCOL pics so it is easier to compare. The mid one has 2 images that are somewhat far apart, bc I didn't do a lot of MCOL stuff in that period & I changed my approach a lot starting with the skeleton.

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Update! Finished off the pistol, and now working on the characters on the left. :)

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Fun fact: Designing around the colour limitations of the C64 is both a fun design challenge and a complete mindfuck.

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Results and releases from 8-bit extravaganza Forever 2019 🇸🇰 are in, be amazed!
https://t.co/zSeXmiGjPE

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Blood Money by DMA Design/Psygnosis for the (1990). Reasonable but tough side-scrolling shooter game. Do like the variety of vehicles & power-ups through the stages plus the music as well. It certainly takes a few attempts to get any distance at the same time.

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A 1985 release by Tony Crowther, Suicide Express puts players in charge of a missile-laden express train capable of reaching insane speeds. You'll need quick reflexes to stay alive, and paying attention to both play-fields is paramount!

https://t.co/nCsiNTENrN

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