画質 高画質

ユニティちゃん! Unity-Chan!
I am learning Unity and it's really fun !!
but coding is hard 😭

https://t.co/fy09ayoVit

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Looking much better! I added a ton of things to the dungeon since last time, like funny grass/spooky lettuce, beam-columns, and torch thingies! 😋 Is it too much, though? 🤔

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Added NEW 3D snowy environment for your game development to https://t.co/rLJmNGQryx 250+ 3d models!

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Title Art for The Last Tree, a fast-paced mobile game project created with

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My first effort for the Unity has finally been approved, it was quite a fun little experiment, and there will be more to come :)

https://t.co/ygl8yBc1yk

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Come check out our latest forum announcment for a high quality version of the discovery of the Ember! Feel free to take it as a wallpaper! This is the finalized shaded gem version!

Link:
https://t.co/oKF90ewyOy

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Some of the most popular Modular Medieval Environment Assets 5 STAR rated Village Interiors Kit https://t.co/w49vHgn5q7 Village Exteriors Kit https://t.co/SypDJ5DHHt

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Tree variations for a new mobile game project. Grow a tree and protect it from harsh elements, environmentally-unfriendly beavers and lumberjacks with wicked throwing arms.

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❤️ Workin on a Valentines themed furniture set ❤️

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Man.. Unity's new Shadergraph tool is a lot of fun. Even though it's pretty broken in it's current state, I managed to make a new water shader that is much better looking than my old one. The best part is that I now actually understand what is going on :)

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랜덤 맵 시스템이라 배경은 자동으로 생성하도록 구현했다.
배경 프리팹을 오브젝트 풀에서 랜덤하게 꺼내서 뎁스에 맞게 찍어준다.
4방향으로 통로가 생성되는데 해당 통로가 있다면 그 지점의 배경은 꺼 줌.

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NPCs re positioned! Much more easy to spot them when you reach Hamlet of Fons :) ( Last devblog at: https://t.co/RzVBQA6ONH )

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