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For example, I modeled Lady Shiva after Liu Wen, a Chinese model. Manananggal are filipino, so there are different facial features that I can use to make that more apparent rather than just a generic "Asian" face
Modeled Swevery in Blender for my upcoming #pathologic video! Let me know what you think!
#blender #pathologic2 #Blender3d
I wanted to share a few personal castle and story concepts I've been working on for a while and thought of displaying as #NFTs . modeled all from scratch I learned a lot, I will also share the initial sketches and #inspiration behind the designs :) #nftcollector
Our Byleth-inspired bag features a design taken from Byleth’s in-game cloak, and a lining modeled after the carpet in Byleth’s room. Check out the detachable tassel charm modeled after Byleth’s costume detail! #FireEmblem #ThreeHouses
Shop now ▼
https://t.co/De7npm4qdx
And I really like all the race designs, largely modeled after real-world desert fauna
The tall, reptilian Drauk are def my favorite overall but the way the Serkah have cycloptic heads styled like chubby scorpions is super weird and unique
Tyrannosaurus base mesh for an in development game im co lead dev for! Modeler gave me permission to share this image here
Sample render of K/DA ahri tails i could edit for commision in cosplay photos ~
Modeled in Blender
Rendered in Octane
Sfx in PS
/ ; / A lot of her personality is modeled after Date. Such as her love to show off, need for revenge, the bi-polar attitude and dedication to her comrades and cause. Also part of the reason she uses swords and can masterfully use 6 of them with little struggle.
And that's not even the best part yet! Helper addons for builders and custom content made by the site's modelers are in the game files from the start! And there are some amazing additions! LIKE SO MANY BEARDS. SO FUCKING MANY!! And they work fine from what I can tell
Muse - "Sing for Absolution" clip (2004): Spaceship, modeled in Lightwave by Hard Surface Modeller @ScorpioCGI
his bf is a bitch but at least his hair makes sense (cuz i ignored and remodeled it lol)
Finished Ray! signs of aging, emotions (albeit terribly modeled ones), and a questionable cap.
I love him, but the subtool is cursed, and I cannot wait to throw the whole document to the abyss.
Game on! Gaming/Professional ultra high-res monitor concept design from Ayyas Muhammad, modeled in Blender, rendered in KeyShot. View the high-res + clay shot here: https://t.co/kRMEbqFy5R
#conceptdesign #monitor #keyshot #3drendering
Sacred Treasures For @AnimeClashSim
Modeled and Textured in #Blender3d
#RobloxDev
#Roblox
This is an older painting that my niece modeled for! #CuteArt https://t.co/A91fuPLzTi
We had the pleasure of working on some of the character models for Expedition Zero. Here's some that we're super excited to share! 🎉
The child was modeled in Zbrush, retopo in Topogun and baking and texturing in Substance Painter.
Here’s a couple of fun robots to help kick start your week! I modeled these little guys were in VR using Blocks.
Have a happy week!
#conceptart #gamedev
Hi people,
Another finished project!
This time I modeled the famous Wolverine rival, Silver Samurai.
I used as a concept art the look of the game marvel vs capcom 2. That marked my life a lot!
In this model I worked 2 types of render, Photoshop and Keyshot.
@chadnome77 @InfiniteBlox_ Ah, They're neon! For the cloud I modeled it in blender then duplicated it and booleaned it to make the shaded parts and then color it all in blender :) For the trees, I just duplicated it and recolored it.