画質 高画質

Current list of what I've made regarding sprites (small updates to 2 of them, shader thing is newest and the Infringement Collection got a new graphic for it)

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ShaderGraph使うためにURPで作ってるからUTS2使えないのがきつい……
Shaderわかんないから調べて出てきたセルシェーダで置いてみてる
作業途中のモチベ維持

0 0

Working on a new shader

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Gente eu gosto sim de treinar shaders, não me julguem kkkkk

0 1

Vibe'dle. Also made a custom cel shader! Still gotta work out a few kinks but I'm making progress! Walk and run cycles next.

2 30

ngl proud of this thumbnail I made for the compile shaders meme's youtube upload

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ok so im making a choose ur own adventure fever dream comic thing called the adventures of anarchist amelie n i wrote a shader (!!!) thatll let me crop panels n stuff!!

2 38

標準マテリアルでのToon shader。
Ink'nにもArnoldでもない方式やっとみっけた。

0 1

Doing some learnings in lockdown. First up: Windy trees! Used Sapling Tree Gen to model the tree, and a custom vertex shader for the wind in Unity. Now will try to improve the leave visuals and randomness 🌳🍃

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18日目、(文字数が)つらい!
size(720,720,P2D);f=open("a","w");f.write("#define f(a)cos(a.zyy+sin(a*a.zxy))\nvoid main(){gl_FragColor=vec4(f(f(f((7.2-gl_FragCoord.yxy/50+vec3(4,0,4))))),1);}");f.close();filter(loadShader("a"))

3 17

set up a cel shader in unreal but the outline wont show while he's in front of objects without an outline.. I tried reversing it (an inline???) but it makes him look like a bit of a spindly legend (scary)
stay tuned to see if I manage to fix it!

0 3

Working on a new version of my Toon Shader for a big 2021 project I'm working on. Got it to work with AO maps, and gonna try to get it to work with ILM, Specular, and Line Art maps. Left is the old version applied to the face, right is the new version applied to it.

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tried some shaders I got in Unity and have played with post-processing

Zeta Chibi
Modeled by: Mjchele
https://t.co/5yz8VkTKtU
https://t.co/oFTipXZoov

0 2

done with textures for now! not sure how he'll end up looking in a cel shader so for now.. here's the diffuse and the lit material in substance

3 18

J'pique l'idée à @/Karasu_Shader
Mais vu que je sais pas quoi choisir comme dessins , j'me suis dit que le faire avec mes 3 furso serait sympa ^^
Dans l'ordre on a :
- Le draloup by @/GDerwolf
- Le dragon by @/Raiuche
- Le protogen by @/Galaxy_protogen

1 14

slow progress, but it's getting there. still lots to iron out with the toon shader stuff.

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榊さんの線マテリアル(SK_LineShaders)を使ってモデルから線画を抽出。これを組み立て説明書に使います。#ZBrush

6 19

Added random rotation (right pic) for some variation!

0 4

Btw here is the cloud sea shader I worked on. Between a realistic cloud (3d perlin noise) and a stylized one. I lerp between colors depending on depth and density of the raymarch in the noise.

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